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#1017 store alchemy opcodes have wrong order
Author: user soywiz2
Date created:
Type: bug
Visibility: Everybody
Assigned to:
State: closed Help

> What steps will reproduce the problem? Create a flash with avm2_intrinsics_memory.swc and use alchemy methods to generate alchemy opcodes. > What is the expected output? What do you see instead? Decompiled: si32(offset + 0,18); sf32(offset + 4,px0); sf32(offset + 8,py0); sf32(offset + 12,px1); sf32(offset + 16,py1); sf32(offset + 20,tx0); sf32(offset + 24,ty0); sf32(offset + 28,tx1); sf32(offset + 32,ty1); Should be: si32(18, offset + 0); sf32(px0, offset + 4); sf32(py0, offset + 8); sf32(px1, offset + 12); sf32(py1, offset + 16); sf32(tx0, offset + 20); sf32(ty0, offset + 24); sf32(tx1, offset + 28); sf32(ty1, offset + 32); > What version of the product are you using? Is it "nightly build"? Which operating system do you have? 6.0.1 > Please provide any additional information below. If the problem is related to a SWF file, attach it here, otherwise we can't help you.
Fixed in the latest nightly build.
State: new→upgraded
I close this issue due to inactivity. Please create new issue if problem persists.
State: upgraded→closed