+ update 2020: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means we will NOT develop new features and/or fix most of bugs. We left the tracker running in case somebody from community would like to work on it. Sorry for the inconvenience.
State: closed new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
I try to add a new object (PlaceObject2) to a frame of a DefineSprite. Unfortunately,
there is no such thing in the context menu of the frame node. The function is implemented
on the DefineSprite node ("add tag"), but using this function adds the object in a new
Is it possible to add an object to a specific frame?
I think this can be changed to "bug". The functionality is random:
* When using it the first time it creates a new frame
* When using it again, the Object2 is inserted in the last frame (even after a reload)
* The frameCount of the DefineSprite is never incremented (see screen shots)
It is not random, a frame is defined by a ShowFrame tag. Everything which is after the
last ShowFrame tag will belong to a new frame.
When you first insert a PlaceObject tag to an empty sprite, it will create a new frame,
because earlier there was no frame, but you added a PlaceObject tag, which will crete a
Next time when you add a new Place Object tag, it will add after the first tag, which will
belong to the same frame until you add a ShowFrame tag.
I'll fix the framecaount problem, and make it possible to add placeobject tags to the main
timeline or into a specific frame.