+ update 2020: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means we will NOT develop new features and/or fix most of bugs. We left the tracker running in case somebody from community would like to work on it. Sorry for the inconvenience.
State: closed new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
I have this flash cursor, I managed to change the icon to a png (as you can see im
extremely new at this )
But I can't change the shape size, I want a bigger cursor but i dont know how :/
Is it possible? I tried adding a bigger png but it always gets confined into the tiny
Select sprites/DefineSrpite (2:CursorMenu)/frame1/PlaceObject2 (1) Depth: 2 in the left
Press the edit button.
Open the matrix node.
Check the hasScale node. Click to somewhere in the white area.
Change the value of the scaleX and scaleY properties to for example: 262144
This means that the size will be 4 times bigger than the original. (65536 means the
Anumated: Yes, if you have an swf, you can import the animated tag from that swf.
Open both swfs.
Right click on the animated sprite in the left tag tree.
Select Copy tag with dependencies to...
FFDec will assign a new cahracterId for your new sprite, you should use the new character
id. The easiest way is to replace it with the old:
In the original swf right click on the new animated sprite.
Select Replace with other character tag. Select the old non-animated sprite.
The size tip worked flawlessly :)
With the animation im having an issue, I exported a simple animation from flash to a .swf
file, opened it with the decompiler but there's no Sprite section. I guess its something
related to the movie creation right..?
The problem is that the animation is in your main timeline. You should put it somehow to a
I do not really know Adobe Flash, but you should find a tutorial on youtube.
Maybe select them, and right click, "convert to symbol"
Ok. Maybe first you should try to import a sprite from a "real" swf, from the internet...
or you can find several swfs in this issue tracker.
Feel free to create new issue if you have question about FFDec.