: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means waiting times in the issue tracker are very long and mostly depend on community. Sorry for the inconvenience.
State: closed new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
> What steps will reproduce the problem?
Select the swf in question (in attachment), and export as gif.
> What is the expected output? What do you see instead?
The expected output is a gif that looks the same as playing the source swf in a browser.
The actual output is a gif that has incorrect frame order and requires manual reordering.
This is visible in play preview.
> What version of the product are you using? Is it "nightly build"? Which operating system
do you have?
V7.1.2, not a nightly build.
OSX 10.7.5 (Lion)
> Please provide any additional information below. If the problem is related to a SWF
file, attach it here, otherwise we can't help you.
Attached is the swf in question, play the swf in browser and choose to extract it as gif
to see the problem.
Sprite 29 in the swf also displays incorrectly in preview.
Extracting it as gif produce nothing, extracting as PNG produce incorrect results seen in