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#1151 Text filters are not saved in exported FLA
Assigned to: JPEXS
Labels: FLA exportText
> What steps will reproduce the problem? Almost all of text fields in attachemnt have glow filter on it. But no filters in exported fla. For example check textfield in game.AnimationPointsAchieved4 symbol + it seems like one of embeded fonts is not saved When i open exported fla with Flash Professional it offers me to change font without any name to default
Game.4c91ed476296.swf (1,573 KiB)
looks like exported fla is damaged somehow. i tried to add filters to textfield manualy, but nothing is happening.
Assigned: → JPEXS
I think it is fixed in nightly 1277, try it.
Hi, JPEXS! I cant see any text in preview now
Because it uses font which is loaded at runtime from another file (Seems like Main.swf) It is loaded in AS3 code. We cannot execute AS3 code to load runtime fonts, sorry... The problem in this issue was FLA export of filters. Filters on text fields should be exported correctly, there was a bug. honfika: Maybe we can display some warning that font was not found (?)
Yes, and also display a warning when a character tag is not found in placeobject tags (/www.free-decompiler.com/flash/issues/1158-missing-sprite-visual)
JPEXS, when you'll have some time could you check /www.free-decompiler.com/flash/issues/1158-missing-sprite-visual please. I tried add ImportAsset2 tag manually but still nothing :( Warnings are good! But the content still lost (not saved properly) i mean in issue 1158