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#1187 named break in switch or try/catch
Author: user BeniBela
Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: AS3Deobfuscation
State: new Help

Sometimes it tries to use a named break in switch, as if it was a loop. loop0: switch(...) { ... break loop0; } e.g. in the swf of #970 PlanetSystemMediator.as handleNotification Something similar occurs after a try/catch in NameUtil.as and HeroesLayer.as
user
with the "automatic deobsfucation" option enabled.