: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means waiting times in the issue tracker are very long and mostly depend on community. Sorry for the inconvenience.
State: upgraded new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
Is it possible in FFDec? I saw some weird parameters in raw edit but didn't found any size
values. If not then please change type of issue to feature one.
Button consists of characters (shapes, sprites, texts, images, morphshapes)
You should edit those characters.
- Raw edit a button tag
- Open characters
- Open a BUTTONRECORD
- Here you can see thew characterId find that character and edit it.
Sorry but I still didn't understand completely. What then after detecting characterId? I
tried to edit DefineShape but without desirable effect. I think that it's too difficult to
use. So if possible please make it easier. In Adobe Flash Pro it can be done with 1 mouse
click. Btw in basic tag info I saw bounds parameters (which shows button size) so is it
possible to edit this parameter directly?
If you found the Shape, the easiest is to export it to SVG, edit with an SVG editor (for
example Inkscape), then import it back.
It is not possible to edit the bounds, because it is a calculated value. Button tag has no
size, only the inner characters has a size (Except Sprite, it contains also another
Probably in Adobe Flash Pro's model it has a size this is why you can edit there, but in
the SWF export this size is not written to the SWF file.
Or you can do the following also:
Raw edit the button tag, open characters, BUTTONRECORD, placeMatrix
Set the hasScale property to true, set the ScaleX and ScaleX values (65536 means the
If you want to make it 20% smaller (80% of the original size), then set
ScaleX = ScaleY = 0.8 * 65536 = 52429
You should set this value for all buttonrecords.