: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means waiting times in the issue tracker are very long and mostly depend on community. Sorry for the inconvenience.
State: closed new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
It seems that in some earlier versions of FFDec there were no such a problem?
"Folder" with DefineSprites and DefineButtons. Nevermind. Open any swf (be sure that
nothing opened from text or scripts "folder" from last saved session or select header in
this case), do a texts search by pressing a button in Tools Panel (don't press anything
else), try to search something (in text or AS) that exists in opened swf.
So what i did:
Started FFDec, opened hank.swf
Restarted FFDec, hank.swf opened, header is selected, nothing opened.
Serach text: aa
pressed OK button, result window shown, 14 result
Double click on the first result
Sprite 2325 frame 795 opened
So what is the problem?