+ update 2020: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means we will NOT develop new features and/or fix most of bugs. We left the tracker running in case somebody from community would like to work on it. Sorry for the inconvenience.
State: closed new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
It seems that in some earlier versions of FFDec there were no such a problem?
"Folder" with DefineSprites and DefineButtons. Nevermind. Open any swf (be sure that
nothing opened from text or scripts "folder" from last saved session or select header in
this case), do a texts search by pressing a button in Tools Panel (don't press anything
else), try to search something (in text or AS) that exists in opened swf.
So what i did:
Started FFDec, opened hank.swf
Restarted FFDec, hank.swf opened, header is selected, nothing opened.
Serach text: aa
pressed OK button, result window shown, 14 result
Double click on the first result
Sprite 2325 frame 795 opened
So what is the problem?