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#137 hasNext problem
Author: user csganja
Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: AS3Obfuscated
State: closed Help

> What steps will reproduce the problem? I just decompiled a file > What is the expected output? What do you see instead? i see this... if(!(this._dictType hasNext _loc5_)) and i guess that should look like if(!this._dictType.hasNext(_loc5_)) > What version of the product are you using? On what operating system? v1.6.1, windows 7 x64 > Please provide any additional information below. Attach the file you have problem with if neccessary. If you do not want to publish files YOU CAN CHANGE VISIBILITY TO PRIVATE
admin
hasNext should be converted to for each loop, Please attach the SWF you are talking about so I can fix it. If you do not want to publish it I can make this issue private.
admin
Title: →hasNext problem
admin
State: new→postponed
developer
I found another examples. BolsaLib.swf: mx\controls\listClasses\ListBase.as function calculateSelectedIndexAndItem mx\modules\ModuleManager.as function resurrect mx\binding\PropertyWatcher.as function objectIsEmpty cursed-treasure-2-14412.swf: _-h1\_-Fj.as function _-X6 Playtomic\Leaderboards.as function _-w Playtomic\PlayerLevels.as function _-Cj I hope this help you to fix the problem
admin
State: postponed→opened
admin
version 1.6.5 was released. This should be fixed, try it.
State: opened→upgraded
developer
cursed-treasure-2-14412.swf: Playtomic\PlayerLevels.as function _-Cj still contains hasNext Playtomic\Leaderboards.as function _-w not decompiles (but it is maybe a diffrent problem): StackOverflowError There are 2 other hasNext problem in this file: _-h1/_-Fj function: _-X6 _-Wo/TowerDefenseWorld function: _-Nn
admin
State: upgraded→returned
admin
State: returned→opened
admin
version 1.6.7 released it should be fixed, try it
State: opened→upgraded
developer
Yes, all hasNext problem is fixed. thank you. Probably csganja's problem is solved, too. (but only he can test it)
admin
csganja: I am closing this. If the problem still persits, create new issue.
State: upgraded→closed
 
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