: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means waiting times in the issue tracker are very long and mostly depend on community. Sorry for the inconvenience.
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Hello, I recently downloaded this program, and it all works great, except for this one
thing that I cant figure out.
In the editor, the images all have a perfect transparent background, however, when I
export anything, the images get a gray background to them.
All png, gif, and everything else, look transparent in the editor, but when I export they
get a gray background, no matter what I have tried.
Can anyone help me with this?
When exporting as a PNG, they still do not have the transparent background.
However, I noticed that when I export from the "Image" files, they have the correct
Is there just something wrong with the DefineSprite files?
When you export the image there is no GIF or PDF option, only:
- PNG/GIF/JPEG, which means the original format as it is in the SWF file
- PNG, which supports transparency, and it should work
I found a way to export them, but it's a bit tedious compared to the usual method. if you
open the DefineSprite file you want to export in JPEXS(it should say "SWF Preview Mode" at
the top), there's a button in the bottom right with a camera on it. use that to take a
snapshot of the Sprite, this saves it to your clipboard. Then open a photo editor such as
GIMP or Photoshop and paste the image into it, you can save the image from there.
Got the same problem when trying to export a DefineSprite to PNG.
I tried the Gmjjr tips but it do not work (my photoshop past it with black Background)
I decompile game file, so can't just take the image they are to different.
Someone have an issue ?