+ update 2020: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means we will NOT develop new features and/or fix most of bugs. We left the tracker running in case somebody from community would like to work on it. Sorry for the inconvenience.
State: new new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
I can not edit an SWF file that has been already altered by someone else in the past (Also
using JPEXS, unfortunately i don't know which version they were using).
As the title suggests, nothing happens in the GUI and i just get an error in the console
P-Code editing works totally fine though, this program is amazing! :)
STEPS TO REPRODUCE:
Open the attached 'healthmeter_modified_cannotsave.swf' in JPEXS and try to edit the
actionscript, you will get an error in the console when you click 'Save'
Windows 10 (OS Build 15063.502)
Happens in both JPEXS 10.0.0 and 10.0.0_nightly1655, the error is the same, line numbers
are just different in the stack trace.
I attached a .zip file containing the stack trace from both 10.0.0 and the nightly build,
and both the original SWF from the game, and the one that i can not save.
I found out what the issue is! Whoever made the changes to the file didn't start using
setlocal/getlocal at index 1
I changed all functions where that is the case (onEnterFrame and timerHandler).
Now actionscript editing works again!