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#1497 Constant pool strings not being reused when editing swf
Author:
wolf_haley

Date created:
Type: bug
Visibility: Everybody
Assigned to:
State: new 

> What steps will reproduce the problem?
Decompile an swf and try to edit a script to use an existing constant string. (Either
pcode or actionscript)
> What is the expected output? What do you see instead?
Instead of it reusing the existing constant from the decompiled swf, it creates a new one.
(Subsequent edits will use the newly created constant, not create more)
This is a problem when the original constant and the newly created clone have indexes with
a different number of bytes because the pcode will always use the newly created constant
in edits, you have to edit the raw hex manually to use the original constant, which will
mis-align the offsets.
> What version of the product are you using? Is it "nightly build"? Which operating system
do you have?
Windows 10
ffdec 11.2.0
> Please provide any additional information below. If the problem is related to a SWF
file, attach it here, otherwise we can't help you.