JPEXS Free Flash Decompiler Issue Tracker

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+ update 2020: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means we will NOT develop new features and/or fix most of bugs. We left the tracker running in case somebody from community would like to work on it. Sorry for the inconvenience.

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#1504 Export to XFL
Date created:
Type: feature
Visibility: Everybody
Assigned to:
State: new Help

Some SWF files also contains UI elements. Rebuild manually what are defined at sprite from pieces - it's a little pain. Maybe add something like plain export sprite to XFL? (that means you are exactly know - that sprite definition is UI). Would be great (there alot of other tools for import XFL (UI) for example for Unity or Unreal & CryEngine). So, why xfl: many applications nowadays using Flash as their "UI" Framework. They design them with Addobe, and store them as SWF. Would be great to have a something, that can retrieve XFL directly.