+ update 2020: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means we will NOT develop new features and/or fix most of bugs. We left the tracker running in case somebody from community would like to work on it. Sorry for the inconvenience.
State: new new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
I was wondering if it is possible to replace scripts in frames, seeing as the Edit
Actionscript is "experimental".
Also, does the "Import Script" accept Actionscript files? I've tried adding them and I
either get "0 scripts were imported" or nothing.
Select folder that is level higher than where the script is and then it will import. By
the way, there is no need for this action becouse added script will be compiled, the same
way as if you edited it in the decompilator.