+ update 2020: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means we will NOT develop new features and/or fix most of bugs. We left the tracker running in case somebody from community would like to work on it. Sorry for the inconvenience.
State: new new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
> What steps will reproduce the problem?
When I edit the first time (even if i do not change anything, just compile) one of scripts
in flash game (Sonny), it compiles the script, but for unknown reason adds "§§" symbols
in front of some functions and after this I can no longer compile it. The game after this
works incorrect becouse of corrupted functions. I have tryed exporting script, editing it
in NotePad and importing it back in game, but decompiler still adds "§§". Why?
> What is the expected output? What do you see instead?
I expect correctly compiled script, not corrupted, but I see "§§" in front of some
functions. I will put a screenshot.
> What version of the product are you using? Is it "nightly build"? Which operating system
do you have?
11.2.0. No (by the way, what is this?). Windows 10
> Please provide any additional information below. If the problem is related to a SWF
file, attach it here, otherwise we can't help you.
I will send a screenshot and uncorrupted SWF file that works correctly. The script I am
interested in you can find by searching for "createNewBattle();". By the way, this is the
only script I faced a problem with.
ohhhhhhhhhh my good. !!!! I spent 10 hours trying to solve this problem, but all I had to
do was just editing script in P-CODE :)))) fuck the action script, i dont need it, I can
use P-CODEEEEEEEE close the theme :))