: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means waiting times in the issue tracker are very long and mostly depend on community. Sorry for the inconvenience.
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It has been a while since I begun modifying a flash game with this software. Everything is
going perfectly fine. However, I now need to manipulate with sound files. I figured out
how to change them since it's far from being the hardest thing to do with the software and
how to add new DefineSoundTag. Those DefineSoundTag appears in the sounds folder of the
decompiler as expected, shortened in DefineSound, like the first sounds that were already
in the game. The sounds that were originaly there even have their own little "nicknames"
(I'll put it like that) which are probably used in the scripts seeing their coding.
So basically, I would like to know if there's a way to change the sounds' nicknames?
There should be a swf file attached. If you check it in the sounds folder, you'll see the
nicknames by yourselves ^^ There also are 2 sounds without nicknames, which are 2 sounds I
managed to import. My final goal is to make sure they have their own names.
Sorry for my English btw, trying my best to make it understandable since it's not my
native language ^^