JPEXS Free Flash Decompiler Issue Tracker

If you are looking for the decompiler itself, visit

+ update 2020: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means we will NOT develop new features and/or fix most of bugs. We left the tracker running in case somebody from community would like to work on it. Sorry for the inconvenience.

List of issuesList of issues

#1575 Swapping out different shapes in animated sprites
Author: user 3EyedFish
Date created:
Type: question
Visibility: Everybody
Assigned to:
State: new Help

I'am currently ripping the game Castle Crashers for study. I'am trying to export the dance animation for each character. Its the same animation, it just uses different shapes for each character. However, I can't figure out how to make it export only using certain shapes to distinguish the characters. It currently exports this gif which just cycles through all the needed shapes. Is there a way to export a sprite while only using specific shapes? I'm totally new at this so please baby me. Vague answers like "Install flex" isn't going to help me.
Downloadframes.gif (2,156 KiB)