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#1914 Sprite looks compressed, though subpart looks normal
Author: user pim
Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: Filters
State: closed Help

> What steps will reproduce the problem? Open gwint_game.gfx -> select Sprites -> Define sprite(157) > What is the expected output? What do you see instead? The sprite seems to be compressed (see animation_looks_compressed.gif) The sprite is composed of different parts. The part that looks compressed seems to be Define sprite(131), which looks normal (see animation_looks_normal.gif). See also how the final animation looks in game (animation_in_game.gif). > What version of the product are you using? Is it "nightly build"? Which operating system do you have? 18.0.0 running on Windows 10. > Please provide any additional information below. If the problem is related to a SWF file, attach it here, otherwise we can't help you.
admin
Could you also attach the file "gwint-game{35e5b0c6}_i84.dds"? It seems that the sprite depends on it.
admin
And maybe other files, all these please: gwint-game{35e5b0c6}_i46.dds gwint-game{35e5b0c6}_i84.dds gwint-game{35e5b0c6}_i1b2.dds gwint-game{35e5b0c6}_i41.dds gwint-game{35e5b0c6}_i1.dds gwint-game{35e5b0c6}_ic.dds gwint-game{35e5b0c6}_i3eb.dds
user
Also added font lib, just to make it complete :)
admin
This should be fixed in nightly 2365.
State: new→upgraded
user
Awesome, thanks for the super fast fix!
admin
You're welcome.
State: upgraded→closed