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#1929 unexpected jump in animated sprite
Author: user pim
Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: Sprites
State: closed Help

> What steps will reproduce the problem? Open gwint_game.gfx -> select Sprites -> Define sprite(158: CardFXSpy) > What is the expected output? What do you see instead? Expected the sprite to look similar to animation_in_game.gif. From frame 25 to 26 the image suddenly skips to a different part of the animation (smaller?) see DefineSprite_158_CardFXSpy.gif. It appears to take most of its animation from sprite 157, which doesn't have this issue (see DefineSprite_157.gif). The same happens with sprite 282 CardFxMorph, which seems like a red version of sprite 281. The same also happens with sprite 349: CardFXFiend, which seems to get most of its animation from sprite 305, which doesn't have this issue. A similar issue also appears in sprite 419 CardFXDummy > What version of the product are you using? Is it "nightly build"? Which operating system do you have? 18.2.0 running on Windows 10. > Please provide any additional information below. If the problem is related to a SWF file, attach it here, otherwise we can't help you.
This is fixed in nightly 2407.
State: new→upgraded
It looks great now, thanks! You are amazing!
State: upgraded→closed