If you are looking for the decompiler itself, visit https://github.com/jindrapetrik/jpexs-decompiler
NEW : We have got a new blog where we post some interesting SWF internals info.List of issues
#2000 Cursor is never placed where the mouse actually is
> What steps will reproduce the problem? In Edit ActionScript tab, I press anywhere and the cursor is about 2 characters off to where the mouse is, I can make this better or worst by changing the font family/ size. > What is the expected output? What do you see instead? Cursor should adjust to font family/ size so the cursor popup where the mouse is. > What version of the product are you using? Is it "nightly build"? Which operating system do you have? 18.4, Windows 11 > Please provide any additional information below. If the problem is related to a SWF file, attach it here, otherwise we can't help you.
This might depend on actual SWF file. Please attach sample SWF file where this happens, on which script.
When I used the "old text" option, it fixed the issue mostly, the game is Monster Den Godfall, It's being sold on Steam (highly recommended btw) so I can't publish it here.
I changed this issue to be "developers only" so only FFDec developers (+you) will see it. Is it okay to attach the SWF file in such case? Because I am afraid I can't fix it without the sample SWF file and I also do not want to pay 15 euro to get it from steam...
Visibility: Everybody→Developers only
I understand but I don't think the developer would be happy about it... Monster den chronicles which was released before Godfall was free on Kongergate, armor games etc and very likely suffers from the same problems (Godfall is an extension to the same core mechanics). I tried to find it but didn't manage to, perhaps you would be more lucky, sorry for the trouble...
Nevermind, here it is https://www.kongregate.com/games/garin/monsters-den-chronicles
Ok, which of the scripts has this problem?
Visibility: Developers only→Everybody
md2.items.itemsXML from memory
I did some changes regarding the editor in nightly 2688. This might be fixed aswell.