JPEXS Free Flash Decompiler Issue Tracker

If you are looking for the decompiler itself, visit

NEW : We have got a new blog where we post some interesting SWF internals info.

List of issuesList of issues

#2037 ActionScript Code cannot be saved.
Date created:
Type: bug
Visibility: Everybody
Assigned to:
State: new Help

How to reproduce it: Open the software with the .SWF File Find the ActionScript (DoAction) Modify, Remove/Add/Modify content inside the code. Click Save. What would be expected: - To be saved and acknowledged. What happened: > What version of the product are you using? Is it "nightly build"? Which operating system do you have? > Please provide any additional information below. If the problem is related to a SWF file, attach it here, otherwise we can't help you.
What happened is that I got an error of this kind. The PNG is the error I got; the SWF is the game I'm modding.
Downloaderror.png (182 KiB)Downloadss3_solo_download.swf (4,368 KiB)
I think the error message is pretty self-explanatory, isn't it? ActionScript1/2 code has this kind of limits.
Well yes and no. I was used to modify codes that were much longer than before, I hadn't this problem before. Not even in that SWF.