If you are looking for the decompiler itself, visit https://github.com/jindrapetrik/jpexs-decompiler
NEW : We have got a new blog where we post some interesting SWF internals info.
List of issues#2092 Assigning Records (Vector points) of an SVG to a fillStyle
Author: FlamesEC
Date created:
Type: question
Visibility: Everybody
Assigned to:
State: new
Hello! Recently I tried using the decompiler to try and replace certain .svgs with others.
However, when importing a new SVG, the Edges, Vector points, and all of those aren't
assigned to a fillStyle, which is damaging for my purposes.
I was wondering how to assign edges/vector points into a fillstyle? Thanks!
Flash doesn't use .SVGs for files and uses its own format. You may notice that the
filesize is larger if you replace a shape with an SVG compared to replacing it with the
exact same sprite, but copied from another .SWF file. This is because of these
differences.
I agree that we may be best off if JPEXS were to convert SVGs to the same or similar
format as Flash, but this would be talk of new features. I am aware of support for
importing SVGs in Flash/Animate. If you were to export it as a .SWF, it may be possible to
replace these shapes while retaining fillstyles.