INFO: Problems with AV false positives are fixed in 25.0.0, now we sign our code and also use MSI installer type.
If you are looking for the decompiler itself, visit https://github.com/jindrapetrik/jpexs-decompiler
NEW : We have got a new blog where we post some interesting SWF internals info.
List of issues#2401 Found a bug
Author:
aza
azaDate created:
Type: question
Visibility: Everybody
Assigned to:
State: closed 

在使用导入的导入形状,将已压缩过的文件会增大游戏本体内存
Please write in english or use some translator program. I don't want to translate each of
your message. Thank you for undestanding.
Google translation of your message (for me and others): When using imported shapes, the
compressed files will increase the game memory.
Title: 发现一个bug→Found a bug
Yes, compressed files can be larger after modification,
because we might use different compression setting than in original SWF file.
This is not a bug. We won't make SWFs exactly same size (or lower) for you so you can
replace it in your game.
Just deal with it.
State: new→closed
Type: bug→question
Type: bug→question
