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#2459 Local variables becoming global when editing ActionScript
Author:
Randomno

Date created:
Type: bug
Visibility: Everybody
Assigned to:
State: closed 

> What steps will reproduce the problem?
In the attached SWF, Edit and Save the ActionScript in DoAction of frame 1.
> What is the expected output? What do you see instead?
The local variables become literal "_loc1_", "_loc2_", etc. in the P-code. As the
stopCorner() function of this frame checks if _loc1_ is undefined, editing the
ActionScript introduces unintended behaviour to the game.
> What version of the product are you using? Is it "nightly build"? Which operating system
do you have?
23.0.1

Please try nightly 3154,
it should be better - not breaking the game.
State: new→upgraded
Thank you!
You're welcome.
State: upgraded→closed