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#2535 adding suport for dds and easier way to get extrnal images to display
Author:
Date created:
Type: feature
Visibility: Everybody
Assigned to:
State: new Help

Adding support for dds files and a way to get external images to display in the editor for example it searches a folder and if that folder has the file name defined inside the DefineExternalImage it applies it
Games most usually use this so modding games would be easier to get the images into the softwer
I think this already works. Do you have sample GFX file (+ used DDS file) where this is not working?
Downloadgfx.zip (326 KiB)
I opened unitobjectivebar.gfx in FFDec and I the external images (DDS) are visible inside the program - in images folder as well as in shapes folder. If you want to modify the DDS file name which the image uses, you can do it via right click menu "Raw edit". See attached screenshots.
Downloadworks1.png (147 KiB)Downloadworks2.png (110 KiB)Downloadedit.png (137 KiB)Downloadedit2.png (99 KiB)