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#268 "register" parameter names instead "_loc*_"
Author: developer honfika
Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: AS1/2
State: closed Help

> What steps will reproduce the problem? Open attached file, find __Packages\gaminator\assets\ setSymbol method. > What is the expected output? What do you see instead? Current: function setSymbol(register2, register3) { this.symback["s_" + _loc2_].removeMovieClip(); this.symback.attachMovie("s" + _loc3_,"s_" + _loc2_,_loc2_ + 5); this.symback["s_" + _loc2_]._y=(_loc2_ - 2) * 100; } Expected: register2 and _loc2_ should be the same. In v1.6.6u2 the function arguments was the following: function setSymbol(_loc2_, _loc3_) > What version of the product are you using? On what operating system? 1.6.7, win7 x64 > Please provide any additional information below. Attach the file you have problem with if neccessary. If you do not want to publish files YOU CAN CHANGE VISIBILITY TO PRIVATE
Downloadkingofcards.swf (609 KiB)
State: new→opened
Title: parameter names are incorrect→"register" parameter names instead "_loc*_"
version 1.7.0 was released this should be fixed, try it
State: opened→upgraded
Yes, it is fixed, thank you.
State: upgraded→closed