JPEXS Free Flash Decompiler Issue Tracker

If you are looking for the decompiler itself, visit https://github.com/jindrapetrik/jpexs-decompiler

NEW : You can now close your own issues and reopen them later if needed. You can also comment closed issues.
List of issuesList of issues

#2733 SWF Files "Exported Successfully" Before Fully Exporting
Date created:
Type: bug
Visibility: Everybody
Assigned to:
State: new Help

> What steps will reproduce the problem? *Load the SWF file for Pokemon Tower Defense 2 into the JPEXS decompiler. (Likely any particularly large flash game would work, but this is confirmed with Pokemon Tower Defense 2.) *Click into "binaryData/DefineBinaryData" and load it as a subtree. *Select the root (SWF Data) and click "Export Selection" or "Export All Parts". *Enable the export of embedded files (may not be necessary), and begin exporting. > What is the expected output? What do you see instead? Expected output: All files from the SWF exported into their subsequent folders, in this case including a "_embed" folder. Given output: On first export, I was notified that the export was successful despite only roughly half of the folders being present. After exporting again into the same destination with the previous export still present, 3 more folders appeared, still leaving multiple un-exported. The "_Embed" folder was never created at all. > What version of the product are you using? Is it "nightly build"? Which operating system do you have? v26.2.1, stable build, Windows 11. > Please provide any additional information below. If the problem is related to a SWF file, attach it here, otherwise we can't help you. Attatched: The used SWF file, a screenshot of the internal structure, and a screenshot of the exported folders after 3 consecutive exports.
Extra note: I didn't notice before, but there was an error log that may be pertinent.
DownloadErrorLog.txt (2 KiB)