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List of issues#2733 SWF Files "Exported Successfully" Before Fully Exporting
Author:
OneTimeMcGee
OneTimeMcGeeDate created:
Type: bug
Visibility: Everybody
Assigned to:
State: new 

> What steps will reproduce the problem?
*Load the SWF file for Pokemon Tower Defense 2 into the JPEXS decompiler. (Likely any
particularly large flash game would work, but this is confirmed with Pokemon Tower
Defense 2.)
*Click into "binaryData/DefineBinaryData" and load it as a subtree.
*Select the root (SWF Data) and click "Export Selection" or "Export All Parts".
*Enable the export of embedded files (may not be necessary), and begin exporting.
> What is the expected output? What do you see instead?
Expected output:
All files from the SWF exported into their subsequent folders, in this case including a
"_embed" folder.
Given output:
On first export, I was notified that the export was successful despite only roughly half
of the folders being present. After exporting again into the same destination with the
previous export still present, 3 more folders appeared, still leaving multiple
un-exported. The "_Embed" folder was never created at all.
> What version of the product are you using? Is it "nightly build"? Which operating system
do you have?
v26.2.1, stable build, Windows 11.
> Please provide any additional information below. If the problem is related to a SWF
file, attach it here, otherwise we can't help you.
Attatched:
The used SWF file, a screenshot of the internal structure, and a screenshot of the
exported folders after 3 consecutive exports.
PTD2.swf (31,611 KiB)
Screenshot 2026-06-26 112538.png (21 KiB)
Screenshot 2026-06-26 112655.png (20 KiB)Extra note: I didn't notice before, but there was an error log that may be pertinent.
ErrorLog.txt (2 KiB)