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#2740 Ability to export SWF or Binarydata without converting to a different filetype or extracting all files within
Author:
Date created:
Type: feature
Visibility: Everybody
Assigned to:
Labels: BinaryData
State: new Help

I have troubles extracting the full definebinarydata without changing the file type or exporting as selection, i saw an old post about this but it was a decade ago about exporting to .bin and renaming to .swf but on the newer versions the feature doesn't exist, even on the older versions only option was raw. It would be nice to grab the SWF inside of another SWF for testing and fixing some older games that require multiple resources from .swf files. Other than that if the simple way was to just export without exporting the other files to bin or something, well... its broken and it doesn't export at all.
So you right click the DefineBinaryData tag, select "export selection", the BinaryData export type is set to "Raw", you hit OK, and there is no .bin file in the export directory/binaryData folder? Or what exactly is not working here? I tried on my sample SWF (attached) and it works on it. Could you attach sample SWF file where this happens?