: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means waiting times in the issue tracker are very long and mostly depend on community. Sorry for the inconvenience.
State: new new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
> What steps will reproduce the problem?
I have a game that I am attempting to decompile and I get a number of errors relating to
Error: Access of undefined property
> What is the expected output? What do you see instead?
If seems that the decompiler is trying to write AS3 scripts and using variable names that
do not exist.
> What version of the product are you using? On what operating system?
I am using Windows 8 and version 1.7.0u1.
> Please provide any additional information below. Attach the file you have problem with
if neccessary. If you do not want to publish files YOU CAN CHANGE VISIBILITY TO PRIVATE
I have attached the file. If you extract the AS3 scripts and open in Flash Develop you
will find initially there are 142 errors relating to this issue. As an example look at
net.base.MsgObject and the function getVarType. It tries to use _loc3_ which is not