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#46 if then else with empty branches gets ignored
Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: DecompilationGoogle Code
State: closed Help

<b>What steps will reproduce the problem?</b> 1. Adding if then else and if then else inside. What is the expected output? if (_loc1_ == &quot;test1&quot;) { trace(&quot;test 1&quot;); if (_loc2_ == &quot;test2&quot;) { trace(&quot;test 2&quot;); } else { trace(&quot;else 2&quot;); } } else { trace(&quot;else 1&quot;); } What do you see instead? if(_loc2_==&quot;test1&quot;) { } <b>What version of the product are you using? On what operating system?</b> 1.4.1 on windows 7 64 bit <b>Could you provide the SWF file you have problem with?</b> <b>If the answer is yes, then please attach it here or send me it via email.</b> <b>Could you at least attach PCode source?</b> <b>Do you have the original source code which produced the wrong</b> <b>decompilation? If yes, then please attach it.</b> <b>Please provide any additional information below.</b>
admin
hi, the trace commands are ignored during compilation with your compiler. The decompiler ignores if commands when there are no commands in both if and else branches, e. g. pushbyte 1 pushbyte 2 ifeq loc1 loc1: However in some cases the if should be visible, because the condition can have side-effect, like if(exec()){ }else{ } I will look on it, and fix it. The code should then look like this: if(_loc2_=="test1") { if (_loc2_ == "test2") { } }
admin
Hi, this is fixed in version 1.4.2, try it.
user
State: →closed
Title: if then else with empty branches gets ignored→if then else with empty branches gets ignored
Type: →bug
Visibility: →Everybody