: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means waiting times in the issue tracker are very long and mostly depend on community. Sorry for the inconvenience.
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Okay, I need to modify a DefineSprite, removing some undesired frames and shapes.
There appears to be no option to edit the definition, nor to remove frames. Nor can it be
exported. So how can I go about this?
And why, when removing an asset, are all objects that reference it deleted, with no option
to do otherwise? That rips out half the SWF before I can even see if it's working!
1: If you want to remove a shape from a sprite, you should not remove the shape tag. You
should remove the PlaceObjectX tags.
2: With the latest nightly buld you can remove placeobject tags. Maybe in the future there
will be a better solution to editing the timeline.
3: I think i've answered this in the 1st point. Remoing the shape removes the shape from
the swf, so all tags which references it will be invalid, and will be removed.
Is the new placeobject removing feature enough for you?