JPEXS Free Flash Decompiler Issue Tracker

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#690 jump addresses to use when adding if statements to P-code
Author: user loki
Date created:
Type: question
Visibility: Everybody
Assigned to:
Labels: P-code
State: closed Help

When replacing P-code, if I want to add the equivalent of an if statement, I tried using an address not otherwise used by iffalse, iftrue, jump and so on, within the method I'm replacing. However, this makes the game I'm hacking hang while loading. How do I come up with the correct or an allowable address to use for each new if statement?
developer
You don't need to know the address, just use an unique label. "ofs0123" is only a label, the number (0123) is not relevant, you can use anything which starts with a letter and then contains only alpha-numeric english characers
user
Hmm, I must be making some other mistake then. Thanks!
developer
State: new→closed