#724 Import shapes
Hey hi again,can you make an thing to the program so i can import defineshapes in mass?
You mean mass import of shapes in the currently supported way (replace them with raster images)?
Do you want to mass import from command line or from GUI?
when i add a new shape tag i replace it with an image but it doesn't show up anything so i want to import a shape on the new shape that's what i mean,if possible i want to remove all defineshapes and import mines(this means mass import). But this program doesn't have import images/shapes it just got import text which don't does anything when i import an folder
But if you import them, they will have new characterIds, and your sprites will be wrong. I dont think that this is what you need.
tell me where i can see import shapes. Also i want to know how to create a swf file,because i can export the swf into folders and i can modify easily the character ids by editing images,so i want to know what program you use to pack all the folders into a single swf
It is not possible to create an swf from the exported things... swf is much more than only images, sounds and texts. For example the frames are not only static images. Can you tell me what do you want exaclty? If you attach your swf, and explain me what you want (attach everything needed, e.g new images), then maybe i can help you.
the swf got only 42 shapes for 42 ships and i added new ship but its getting blocked at the 42nd shape(image) and i want to have a 43rd shape/image for the new ship
I really don't understasnd you... why do you need mass shape import when you want to import only 1 new shape? I asked you to explain what you want to do exactly, and attach everything, but you wrote only 2 lines, and attached no files. Sorry, but i can't help you.
25/11/2014 20:25:12 SEVERE Fixing characters order failed, recursion detected.
You character tag uses another character, which recursively uses the first character.
May I close this issue?