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#775 AS3 Direction Edit Bug: Getter/Setter Traits don't auto update after saving
Author:
realmaster42

Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: AS3Direct Editation
State: closed 

> What steps will reproduce the problem?
1. Download attached file;
2. Open it on JPEXs and decompile;
3. Go to scripts/items/ItemManager;
4. Search for var _loc6_:ItemBrickPackage = new ItemBrickPackage("beta","Beta Blocks"); ;
5. In AS3 Direct Edited, add:
_loc6_.addBrick(createBrick(218,ItemLayer.FORGROUND,forgroundBricksBMD,"pro",ItemTab.BLOCK
,false,true,200));
below
var _loc6_:ItemBrickPackage = new ItemBrickPackage("beta","Beta Blocks");
> What is the expected output? What do you see instead?
No Output.
Game crashes when starting (normal swf, and you have to save).
> What version of the product are you using? On what operating system?
v4.0.5 nightly build 364
> Please provide any additional information below. Attach the file you have problem with
if neccessary. If you do not want to publish files YOU CAN CHANGE VISIBILITY TO PRIVATE
I noticed the problem is that in getter/setter traits:
pushbyte only holds up from -1 to 128, but the pushbyte value is 218, so it should've of
change it to pushshort 218 automatically, like in the other bricks variables, but in this
case, it doesn't.

Can be reproduced in 6.0.2
please try nightly 998
State: new→upgraded
Still reproduced on 6.1.1
(the crashing I mean, is the screen being frozen on the WELCOME TO EERS)
nightly 1019 too?
Sorry for the late response.
Thanks!
It's fixed in the latest nightly.
State: upgraded→closed