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#775 AS3 Direction Edit Bug: Getter/Setter Traits don't auto update after saving
Labels: AS3Direct Editation
> What steps will reproduce the problem? 1. Download attached file; 2. Open it on JPEXs and decompile; 3. Go to scripts/items/ItemManager; 4. Search for var _loc6_:ItemBrickPackage = new ItemBrickPackage("beta","Beta Blocks"); ; 5. In AS3 Direct Edited, add: _loc6_.addBrick(createBrick(218,ItemLayer.FORGROUND,forgroundBricksBMD,"pro",ItemTab.BLOCK ,false,true,200)); below var _loc6_:ItemBrickPackage = new ItemBrickPackage("beta","Beta Blocks"); > What is the expected output? What do you see instead? No Output. Game crashes when starting (normal swf, and you have to save). > What version of the product are you using? On what operating system? v4.0.5 nightly build 364 > Please provide any additional information below. Attach the file you have problem with if neccessary. If you do not want to publish files YOU CAN CHANGE VISIBILITY TO PRIVATE I noticed the problem is that in getter/setter traits: pushbyte only holds up from -1 to 128, but the pushbyte value is 218, so it should've of change it to pushshort 218 automatically, like in the other bricks variables, but in this case, it doesn't.
EERS_2.swf (3,416 KiB)
Can be reproduced in 6.0.2
please try nightly 998
Still reproduced on 6.1.1 (the crashing I mean, is the screen being frozen on the WELCOME TO EERS)
nightly 1019 too?
Sorry for the late response. Thanks! It's fixed in the latest nightly.