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List of issues#775 AS3 Direction Edit Bug: Getter/Setter Traits don't auto update after saving
Author:
realmaster42
realmaster42Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: AS3Direct Editation
State: closed 

> What steps will reproduce the problem?
1. Download attached file;
2. Open it on JPEXs and decompile;
3. Go to scripts/items/ItemManager;
4. Search for var _loc6_:ItemBrickPackage = new ItemBrickPackage("beta","Beta Blocks"); ;
5. In AS3 Direct Edited, add:
_loc6_.addBrick(createBrick(218,ItemLayer.FORGROUND,forgroundBricksBMD,"pro",ItemTab.BLOCK
,false,true,200));
below
var _loc6_:ItemBrickPackage = new ItemBrickPackage("beta","Beta Blocks");
> What is the expected output? What do you see instead?
No Output.
Game crashes when starting (normal swf, and you have to save).
> What version of the product are you using? On what operating system?
v4.0.5 nightly build 364
> Please provide any additional information below. Attach the file you have problem with
if neccessary. If you do not want to publish files YOU CAN CHANGE VISIBILITY TO PRIVATE
I noticed the problem is that in getter/setter traits:
pushbyte only holds up from -1 to 128, but the pushbyte value is 218, so it should've of
change it to pushshort 218 automatically, like in the other bricks variables, but in this
case, it doesn't.
EERS_2.swf (3,416 KiB)Can be reproduced in 6.0.2
please try nightly 998
State: new→upgraded
Still reproduced on 6.1.1
(the crashing I mean, is the screen being frozen on the WELCOME TO EERS)
nightly 1019 too?
Sorry for the late response.
Thanks!
It's fixed in the latest nightly.
State: upgraded→closed

