If you are looking for the decompiler itself, visit https://github.com/jindrapetrik/jpexs-decompiler
List of issues
: The issue tracker is now writable again and logged users can download files too. But note that our support is very LIMITED.
#968 Sprites export with wrong coloring
> What steps will reproduce the problem? Download attached SWF file, open sprites folder, export second-to-last sprite as PNG file (happens for numerous sprites no matter what type of file you export it as; the sprite I'm referring to, DefineSprite (993: assets.equipment.black.AtomicMadusaBoots.Profile), was chosen because it's a prime example). > What is the expected output? What do you see instead? I expected the color scheme to come out correctly—the "SWF preview" area in the decompiler shows what the image should look like, but when it's exported, the black coloring comes out either brown-ish, non-existent, or sloppy (depends on what type of file you export it as). More information below. > What version of the product are you using? Is it "nighlty build"? Which operating system do you have? I'm using 6.0.1. I don't download the nightly builds; just the official releases when it notifies me that there is an update. Operating system is Windows 8.1. > Please provide any additional information below. If the problem is related to a SWF file, attach it here, otherwise we can't help you. Exporting as a PNG, GIF, or BMP turns the black sections brown-ish, exporting as a SVG totally removes the black coloring, and exporting as HTML5 Canvas is probably the best, but it looks like the black parts were drawn with a paint program's paintbrush with aliasing; it looks quite sloppy (and it has a black background). Here's an image showing the problem: http://snag.gy/aJPhh.jpg I thought the problem may be my PC, but I saw users at the "SAS Zombie Assault Wiki" (a site about the games that SWF is related to) having the same problems with various images.
equipment.swf (1,327 KiB)
Probably a bug in COLORMATRIXFILTER.
PNG, GIF, BMP export is fixed in latest nightly. Filters are not supported in SVG, so it is "normal". HTML5 export: the transparent parts are still black.
Ah yes, everything looks right now. Thanks!!
Er I just noticed it does that aliased thing like the HTML5 Canvas did (http://snag.gy/RVSTy.jpg), but heck, I'm just glad the colors look nice :P
Ok, I close this issue now, and create a new feature request for anti aliasing.
Feature request: #983