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#1271 AS3 Direct Edit breaks P-Code
Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: AS3Direct Editation
State: closed Help

> What steps will reproduce the problem? 1. Download the attached SWF 2. Go on scripts, and press 3. Press edit and then save it. 4. Save SWF and test; If the steps above do not replicate the problem then add an IF statement anywhere in the code containing a random statement (if (true) etc) > What is the expected output? What do you see instead? No bugs, SWF crashes (if doesn't crash anymore at first try, try registering/logging and entering one of your worlds) > What version of the product are you using? Is it "nightly build"? Which operating system do you have? Latest version (9.0.0) > Please provide any additional information below. If the problem is related to a SWF file, attach it here, otherwise we can't help you. After saving, if you go look at the code, I wanted it to show something like: getlex Qname(PackageNamespace(""),"Player") But instead, it modifies stuff a weird way, doing something like: getlex Qname(PackageNamespace("", "Player") What I purpose the parser/reader to do is analyze the P-Code first to check if the first parameter (PackageNamespace) is empty or has something in it. If It is empty, don't add it shows, otherwhise add what usually shows. Thanks for reading! I hope the issue gets fixed soon, as it is a vital fact to my game ;)
DownloadIce EE.swf (1,213 KiB)
Hi, Are you sure you sent us correct file? Class World in the toplevel package cannot be edited (AS3 direct editation - the left Edit button) at all since it contains §§goto statements (wrong decompilation) - in 9.0.0 stable version, method overlaps.
Oh hi! I mean't just press EDIT and then SAVE, and the SWF will crash, or atleast joining your worlds will crash
The problem is: you cannot pres Save because decompiled code is invalid - see attachment. You can only press cancel. Thus the decompiler won't modify the SWF. So I guess ONE of these: 1) You sent us wrong SWF file 2) You are trying it in different version of FFDec than 9.0.0 stable (Downloaded at / ), maybe you've got nightly build - tell us which nightly build exactly 3) You didn't even try it 4) There's difference between editing it on my computer and yours Please try it again and maybe send a video (?).
or 5) You edit orher class than World in the toplevel package.
I cannot test it since servers seems to be down, but I think this should fixed in current nightly (1849).
State: new→upgraded
State: upgraded→closed