+ update 2020: WARNING - support of the decompiler is now VERY LIMITED. There are no active developers. This means we will NOT develop new features and/or fix most of bugs. We left the tracker running in case somebody from community would like to work on it. Sorry for the inconvenience.
State: closed new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
I have a problem with swf fonts again. Spacing between chars has been fixed, but now it
seems that there is "space" char broken. It makes a huge space between words now :(
What i did was, export font call "DIN Next LT Pro Condensed", then add cz missing
characters, import TTF to windows. Open GFX file and replace/add missing chars as usual,
then hit set advance value button and save. IN the game all prev missing chars look
perfect, but space is broken as you can see..
Look at the attached screen...
"replace/add missing chars as usual" - I don't know what's usual for you,
tell us exactly what buttons you press.
There are two ways of adding characters.
Also try it again with as small changes as possible. For example replacing only one