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#1844 JPEXS won't load sprites/images
Author:
bobbilyking

Date created:
Type: bug
Visibility: Everybody
Assigned to:
State: new 

> What steps will reproduce the problem?
All system reqs are listed below. Steps required are to open up JPEXS with the attached
scripts and just click on a non-script object.
> What is the expected output? What do you see instead?
Expected output would be sprites. Instead, whenever I click on anything sprite related, it
freezes. When I run it w/ java from terminal, no debug statements. It looks like its
running in an infinite loop. Works when viewing the p-code and actionscript, but not for
anything else.
> What version of the product are you using? Is it "nightly build"? Which operating system
do you have?
I installed ffdec_15.1.1.deb from https://github.com/jindrapetrik/jpexs-decompiler/releases. Not nightly.
I'm running this on Ubuntu 20.04, AMD on x86_64 (though I don't think that should matter,
as java is supposed to be portable).
I'm using this version of java:
```
openjdk version "1.8.0_342"
OpenJDK Runtime Environment (build 1.8.0_342-8u342-b07-0ubuntu1~20.04-b07)
OpenJDK 64-Bit Server VM (build 25.342-b07, mixed mode)
```
I got my flash player from here:
https://web.archive.org/web/20220325010638/https://www.adobe.com/support/flashplayer/debug_downloads.html
> Please provide any additional information below. If the problem is related to a SWF
file, attach it here, otherwise we can't help you.
Download the swf from here: https://uploads.ungrounded.net/534000/534198_penguins_attack_td_2.swf?1272212055. It's called penguins attack
TD2.
The images started working for me for like 2 sessions, but now the window just isn't
responding at all, regardless of whether I check an image or not. It just infinite loops
on startup.
I've checked if this is a ram issue, but I have like 3gb of ram free in /procinfo every
time, so I don't think this is something werid to do with that. Can't think of any other
possible sources for this issue for now. It's weird