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#2474 Goto statements (manually inserted) incorrectly decompiled
Author:
Date created:
Type: bug
Visibility: Everybody
Assigned to:
State: new Help

> What steps will reproduce the problem? Compile the following AS1 code in FFDec without the §§goto, then manually insert jump into code in P-code editor to mimic §§goto statement. (Or use attached goto_simple.swf file) ``` var v = 5; if(v > 1) { trace("a"); if(v > 2) { trace("goto"); §§goto(label); } trace("b"); } else { trace("c"); } trace("d"); if(v > 3) { trace("e"); if(b > 5) { trace("f"); label: trace("g"); } trace("h"); } else { trace("i"); } trace("end"); ``` > What is the expected output? What do you see instead? I see this after decompilation: ``` var v = 5; if(v > 1) { trace("a"); if(v > 2) { trace("goto"); addr44: trace("g"); trace("h"); } else { trace("b"); } §§goto(addr51); } else { trace("c"); } trace("d"); if(v > 3) { trace("e"); if(b > 5) { trace("f"); } §§goto(addr44); } else { trace("i"); } addr51: trace("end"); ``` The block "b" continues to block "end". Expected: Block "b" should continue to block "d". > What version of the product are you using? Is it "nightly build"? Which operating system do you have? 23.0.1 nightly 3210, Windows 11 > Please provide any additional information below. If the problem is related to a SWF file, attach it here, otherwise we can't help you.