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Author:
soviet_sk

Date created:
Type: feature
Visibility: Everybody
Assigned to:
State: new 

Adding support for dds files and a way to get external images to display in the editor for
example it searches a folder and if that folder has the file name defined inside the
DefineExternalImage it applies it
Games most usually use this so modding games would be easier to get the images into the
softwer
I think this already works. Do you have sample GFX file (+ used DDS file) where this is
not working?

I opened unitobjectivebar.gfx in FFDec and I the external images (DDS) are visible inside
the program - in images folder as well as in shapes folder.
If you want to modify the DDS file name which the image uses, you can do it via right
click menu "Raw edit".
See attached screenshots.