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#354 New Translations
Author: admin JPEXS
Date created:
Type: other
Visibility: Everybody read only
Assigned to: admin JPEXS,developer honfika
Labels: SpecialTranslation
State: opened Help

In this issue I will post new strings to be translated. Subscribe to this issue if you are translator to be notified about new changes.
admin
State: new→opened
admin
MainFrame: #after version 1.7.0u1: menu.tools.searchmemory = Search SWFs in memory +attached file
admin
In ErrorLogFrame: #after version 1.7.0u1: clear = Clear
admin
MainFrame: menu.file.reload = Reload message.confirm.reload = This action cancels all unsaved changes and reloads the SWF file again.\nDo you want to continue?
admin
MainFrame: dialog.selectcolor.title = Select background color for SWF display button.selectcolor.hint = Select background color ColorChooser.okText = OK ColorChooser.cancelText = Cancel ColorChooser.resetText = Reset ColorChooser.previewText = Preview ColorChooser.swatchesNameText = Swatches ColorChooser.swatchesRecentText = Recent: ColorChooser.sampleText=Sample Text Sample Text
admin
#after version 1.7.1: preview.play = Play preview.pause = Pause preview.stop = Stop message.confirm.removemultiple = Are you sure you want to remove %count% items\n and all objects which depend on it?
admin
MainFrame: menu.tools.searchcache = Search browsers cache LoadFromMemoryFrame: #after version 1.7.1: button.save = Save LoadFromCacheFrame: - attached file
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MainFrame: #after version 1.7.2u2 error.trait.exists = Trait with name "%name%" already exists. button.addtrait = Add trait button.font.embed = Embed... button.yes.all = Yes to all button.no.all = No to all message.font.add.exists = Character %char% already exists in the font tag.\nDo you want to replace it? FontEmbedDialog: range.description = %name% (%available% of %total% characters) dialog.title = Font embedding label.individual = Individual characters:
admin
abc/NewTraitDialog: type.method = Method type.getter = Getter type.setter = Setter type.const = Const type.slot = Slot (var) checkbox.static = Static dialog.title = New trait error.name = You must specify trait name
admin
MainFrame: filter.gfx = ScaleForm GFx files (*.gfx) filter.supported = All supported filetypes (*.swf, *.gfx)
admin
Assigned:admin JPEXS,developer honfika
admin
actionscript.pcode = P-code actionscript.pcodehex = P-code with Hex actionscript.hex = Hex
developer
work.canceled = Canceled
developer
New: work.restoringControlFlow = Restoring control flow... Please check the translation of deobfuscation.restorecontrolflow = Restore control flow It is already translated. work.restoringControlFlow should be simiar.
developer
menu.advancedsettings.advancedsettings = Advanced Settings menu.recentFiles = Recent files
developer
advancedSettings.restartConfirmation = You must restart the program for some modifications to take effect. Do you want to restart it now?
developer
#after version 1.7.4 work.restoringControlFlow.complete = Control flow restored message.confirm.recentFileNotFound = File not found. Do you want to remove it from the recent file list? contextmenu.closeSwf = Close SWF menu.settings.autoRenameIdentifiers = Auto rename identifiers menu.file.saveasexe = Save as Exe... filter.exe = Executable files (*.exe)
developer
#after version 1.8.0 font.updateTexts = Update texts #after version 1.8.0u1 menu.file.close = Close menu.file.closeAll = Close all menu.tools.otherTools = Other menu.tools.otherTools.clearRecentFiles = Clear recent files fontName.name = Font display name: fontName.copyright = Font copyright: button.preview = Preview button.reset = Reset errors.info = There are INFORMATIONS in the log. Click to view. errors.warning = There are WARNINGS in the log. Click to view. decompilationError = Decompilation error decompilationError.timeout = Timeout ({0}) was reached decompilationError.timeout.description = Not decompiled due to timeout decompilationError.obfuscated = Code may be obfuscated decompilationError.errorType = Error type decompilationError.error.description = Not decompiled due to error #example: 1 hour and 2 minutes timeFormat.and = and timeFormat.hour = hour timeFormat.hours = hours timeFormat.minute = minute timeFormat.minutes = minutes timeFormat.second = second timeFormat.seconds = seconds
developer
AdvancedSettingsDialog.properties advancedSettings.dialog.title = Advanced Settings advancedSettings.columns.name = Name advancedSettings.columns.value = Value advancedSettings.columns.description = Description default = default
developer
disassemblingProgress.toString = toString disassemblingProgress.reading = Reading disassemblingProgress.deobfuscating = Deobfuscating decompilation.skipped = Decompilation skipped decompilation.unsupported = Unsupported by decompiler decompilerMark = decompiler mark
developer
Mainframe: open.error = Error open.error.fileNotFound = File not found open.error.cannotOpen = Cannot open file LoadFromMemoryFrame: column.version = Version column.fileSize = File Size column.pid = PID column.processName = Process Name
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fontNotFound = Font with id=%fontId% was not found. contextmenu.moveTag = Move tag to filter.swc = SWC component files (*.swc) filter.zip = ZIP compressed files (*.zip) filter.binary = Binary search - all files (*.*)
developer
Fontpreviewdialog: fontPreview.dialog.title = Font preview
developer
SearchDialog: checkbox.searchText = Search in texts checkbox.searchAS = Search in AS
admin
SearchDialog: dialog.title = Text search MainFrame: open.error = Error open.error.fileNotFound = File not found open.error.cannotOpen = Cannot open file node.others = others #after version 1.8.1 menu.tools.search = Text Search
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MainFrame: #after version 1.8.1u1 menu.tools.timeline = Timeline dialog.selectcolor.title = Select color button.selectcolor.hint = Click to select color #default item name, will be used in following sentences generictag.array.item = item generictag.array.insertbeginning = Insert %item% at the beginning generictag.array.insertbefore = Insert %item% before generictag.array.remove = Remove %item% generictag.array.insertafter = Insert %item% after generictag.array.insertend = Insert %item% at the end
admin
I am sorry for long time without update... here are new texts MainFrame: #after version 2.0.0 contextmenu.expandAll = Expand all binaryData.truncateWarning = %count% bytes truncated. filter.sounds = Supported sound formats (*.wav, *.mp3) filter.sounds.wav = Wave file format (*.wav) filter.sounds.mp3 = MP3 compressed format (*.mp3) error.sound.invalid = Invalid sound. button.prev = Previous button.next = Next #after version 2.1.0 message.action.playerglobal.title = PlayerGlobal library needed message.action.playerglobal.needed = For ActionScript 3 direct editation, a library called "PlayerGlobal.swc" needs to be downloaded from Adobe homepage.\r\n%adobehomepage%\r\nPress OK to go to the download page. message.action.playerglobal.place = Download the library called PlayerGlobal(.swc), and place it to directory\r\n%libpath%\r\n Press OK to continue. message.confirm.experimental.function = This function is EXPERIMENTAL. It means that you should not trust the results and the SWF file can be disfunctional after saving. message.confirm.donotshowagain = Do not show again menu.import = Import menu.file.import.text = Import text import.select.directory = Select directory to import error.text.import = Error during text import. Do you want to continue? #after version 2.1.1 contextmenu.removeWithDependencies = Remove with dependencies abc.action.find-usages = Find usages abc.action.find-declaration = Find declaration
admin
SearchResultsDialog: button.goto = Go to button.close = Close dialog.title = Search results: %text% abc/UsageFrame: dialog.title.declaration = Declaration:
admin
Also large changes in Settings dialog with information about each option (attachment) I think there's no need to translate options marked as "(Internal)", they should be rarely edited.
admin
MainFrame: contextmenu.rawEdit = Raw edit contextmenu.jumpToCharacter = Jump to character menu.settings.dumpView = Dump view menu.view = View menu.file.view.resources = Resources menu.file.view.hex = Hex dump node.header = header header.signature = Signature: header.compression = Compression: header.compression.lzma = LZMA header.compression.zlib = ZLIB header.compression.none = No compression header.version = SWF Version: header.gfx = GFX: header.filesize = File size: header.framerate = Frame rate: header.framecount = Frame count: header.displayrect = Display rect: header.displayrect.value.twips = %xmin%,%ymin% => %xmax%,%ymax% twips header.displayrect.value.pixels = %xmin%,%ymin% => %xmax%,%ymax% pixels
developer
AdvancedSettingsDialog: config.name.dumpView = Dump View config.description.dumpView = View raw data dump config.name.dumpInfoCollecting = Dump Info Collecting config.description.dumpInfoCollecting = Enable/disable information collecting for raw data view ExportDialog: shapes.png = PNG shapes.canvas = HTML5 Canvas texts.svg = SVG images.png = PNG images.jpeg = JPEG movies = Movies movies.flv = FLV (No audio) sounds.mp3_wav = MP3/WAV sounds.wav = WAV binaryData = Binary data binaryData.raw = Raw morphshapes = Morphshapes morphshapes.gif = GIF morphshapes.svg = SVG morphshapes.canvas = HTML5 Canvas frames = Frames frames.png = PNG frames.gif = GIF frames.avi = AVI frames.svg = SVG frames.canvas = HTML5 Canvas frames.pdf = PDF fonts = Fonts fonts.ttf = TTF fonts.woff = WOFF
admin
Sorry for sending too late, I always forgot :-( MainFrame: #after version 2.1.2 contextmenu.saveToFile = Save to File contextmenu.parseActions = Parse actions contextmenu.parseABC = Parse ABC contextmenu.parseInstructions = Parse AVM2 Instructions #after version 2.1.3 menu.deobfuscation = AS1/2 Deobfuscation menu.file.deobfuscation.old = Old style menu.file.deobfuscation.new = New style #after version 2.1.4 contextmenu.openswfinside = Open SWF inside binarydata.swfInside = It looks like there is SWF inside this binary data tag. Click here to load it as subtree. AdvancedSettingsDialog: config.name.useHexColorFormat = Hex color format config.description.useHexColorFormat = Show the colors in hex format config.name.showMethodBodyId = Show method body id config.description.showMethodBodyId = Shows the id of the methodbody for command lineimport I must create some kind of automatic new strings posting...
admin
ExportDialog: zoom = Zoom zoom.percent = % zoom.invalid = Invalid zoom value.
admin
In my previous post was: config.description.showMethodBodyId = ...command lineimport It should be "commandline import". Like import that's executed via commandline.
admin
MainFrame: #after version 3.0.0 button.zoomin.hint = Zoom in button.zoomout.hint = Zoom out
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MainFrame: button.zoomfit.hint = Zoom to fit button.zoomnone.hint = Zoom to 1:1 button.snapshot.hint = Take snapshot into clipboard
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FontEmbedDialog: button.loadfont = Load font from disk... filter.ttf = True Type Font files (*.ttf) error.invalidfontfile = Invalid font file error.cannotreadfontfile = Cannot read font file installed = Installed: ttffile.noselection = TTF file: <select> ttffile.selection = TTF file: %fontname% (%filename%) allcharacters = All characters (%available% characters)
admin
MainFrame: #Font name which is presented in the SWF Font tag font.name.intag = Font name in tag:
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Some #707 related strings: DebugLogDialog: dialog.title = Debugger Log button.clear = Clear button.close = Close msg.header = connection %clientid%: ReplaceTraceDialog: dialog.title = Replace Trace function calls function.debugAlert = debugAlert - web browser javascript alert function.debugConsole = debugConsole - web browser javascript console.log function.debugSocket = debugSocket - socket connection to the decompiler AdvancedSettingsDialog: config.name.debuggerPort = Debugger port config.description.debuggerPort = Port used for socket debugging config.name.randomDebuggerPackage = Use random package name for Debugger config.description.randomDebuggerPackage = This renames Debugger package to random string which makes debugger presence harder to detect by ActionScript MainFrame: menu.debugger = Debugger menu.debugger.switch = Debugger menu.debugger.replacetrace = Replace trace calls menu.debugger.showlog = Show Log message.debugger = This SWF Debugger can only be used to print messages to log window, browser console or alerts.\r\nIt is NOT designed for features like step code, breakpoints etc.
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AdvancedSettingsDialog: config.name.getLocalNamesFromDebugInfo = AS3: Get local register names from debug info config.description.getLocalNamesFromDebugInfo = If debug info present, renames local registers from _loc_x_ to real names. This can be turned off because some obfuscators use invalid register names there.
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MainFrame: contextmenu.addTag = Add tag AdvancedSettingsDialog: config.name.tagTreeShowEmptyFolders = Show empty folders config.description.tagTreeShowEmptyFolders = Show empty folders in tag tree.
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MainFrame: deobfuscation.comment.tryenable = Tip: You can try enabling "Automatic deobfucation" in Settings deobfuscation.comment.failed = Deobfuscation is activated but decompilation still failed. If the file is NOT obfuscated, disable "Automatic deobfucation" for better results.
admin
proxy/ProxyFrame: copy.url = Copy URL save.as = Save as... replace = Replace... error.save.as = Cannot save file error.replace = Cannot replace data error.start.server = Cannot start server on port %port%. Please check if port is not blocked by other application. column.accessed = Accessed column.size = Size column.url = URL
developer
This topic was updated a long time ago, so I collected all the missing translations (separatly by language), and added the missing text to the appropriate topic. Please check that Issue (#210, #217, #224, #315, #325, #355, #363, #468, #571, #591, #630) and translate them. You can see this list in FFDec, too in the following way: - Enable debug mode in Advanced settings / Debug page - On the Main ribbon menu / Debug page press Check resources button The resources used by jSyntaxPane are not included in this list. Thank you.
admin
ok, back to new texts: MainFrame: #after version 4.1.0 contextmenu.undo = Undo text.align.left = Left align text.align.right = Right align text.align.center = Center align text.align.justify = Justify align text.undo = Undo changes
developer
menu.file.import.xml = Import SWF XML menu.file.export.xml = Export SWF XML #after version 4.1.1 text.align.translatex.decrease = Decrease TranslateX text.align.translatex.increase = Increase TranslateX
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selectPreviousTag = Select previous tag selectNextTag = Select next tag
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button.ignoreAll = Ignore All
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symbolclass = Symbol Class symbolclass.csv = CSV menu.file.import.symbolClass = Symbol Class
developer
config.name.showDebugMenu = Show debug menu config.description.showDebugMenu = Shows debug menu in the ribbon
developer
AdvancedSettingsDialog config.name.editorMode = Editor Mode config.description.editorMode = Make text areas editable automatically when you select a Text or Script node config.name.autoSaveTagModifications = Auto save tag modifications config.description.autoSaveTagModifications = Save the changes when you select a new tag in the tree config.name.saveSessionOnExit = Save session on exit config.description.saveSessionOnExit = Save the current session and reopens it after FFDec restart (works only with real files) config.name.allowOnlyOneInstance = Allow only one FFDec instance (Only Windows OS) config.description.allowOnlyOneInstance = FFDec can be then run only once, all files opened will be added to one window. It works only with Windows operating system. config.name.scriptExportSingleFile = Export scripts to single file config.description.scriptExportSingleFile = Exporting scripts to one file instead of multiple config.name.setFFDecVersionInExportedFont = Set FFDec version number in exported font config.description.setFFDecVersionInExportedFont = When this setting is disabled, FFDec won't add the current FFDec version number to the exported font. config.name.gui.skin = User Interface Skin config.description.gui.skin = Look and feel skin config.name.lastSessionData = Last session data config.description.lastSessionData = Contains the opened files from the last session config.name.loopMedia = Loop sounds and sprites config.description.loopMedia = Automatically restarts the playing of the sounds and sprites config.name.gui.timeLineSplitPane.dividerLocationPercent = (Internal) Timeline Splitter location config.description.gui.timeLineSplitPane.dividerLocationPercent = config.name.cacheImages = Cache images config.description.cacheImages = Cache the decoded image objects config.name.swfSpecificConfigs = SWF specific configurations config.description.swfSpecificConfigs = Contains the SWF specific configurations ExportDialog scripts.constants = Constants buttons = Buttons buttons.png = PNG buttons.svg = SVG buttons.bmp = BMP MainFrame text.toggleCase = Toggle case preview.loop = Loop menu.file.import.script = Import script contextmenu.copyTagWithDependencies = Copy tag with dependencies to button.replaceWithTag = Replace with other character tag button.resolveConstants = Resolve constants button.viewConstants = View Constants work.exported = Exported button.replaceAlphaChannel = Replace alpha channel... tagInfo.header.name = Name tagInfo.header.value = Value tagInfo.tagType = Tag Type tagInfo.characterId = Character Id tagInfo.offset = Offset tagInfo.length = Length tagInfo.bounds = Bounds tagInfo.width = Width tagInfo.height = Height tagInfo.neededCharacters = Needed Characters button.viewhexpcode = View Hex with instructions taginfo.header = Basic tag info tagInfo.dependentCharacters = Dependent Characters ReplaceCharacterDialog dialog.title = Replace character tag replace.width = Replace with: button.ok = OK button.cancel = Cancel
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revision 2f762ede66b25359f115e925feef737d91e51dc1: MainFrame menu.tools.gotoDocumentClass = Go to document class menu.tools.searchMemory = Search SWFs in memory menu.tools.searchCache = Search browsers cache tagInfo.dependentCharacters = Dependent Characters menu.tools.gotodocumentclass was removed. Last value: Go to document class menu.tools.searchmemory was removed. Last value: Search SWFs in memory menu.tools.searchcache was removed. Last value: Search browsers cache
admin
Hi, translators, I implemented new translation notifications. It should look like the previous message/mail. This one actually has nothing new as the changes were part of previous post by honfika. When every nightly build is released, changed texts should appear here automatically ("jpexs_server" user). You can unsubscribe from this issue if you do not want to receive these notifications anymore. Also, there is new option in profile settings (right upper corner on your name -> settings) which in fact does the same as subscribing to this issue - you will receive same kind of notifications.
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revision f52170e664f52b610aa41eaf024e66a332078c7a: MainFrame header.uncompressed = Uncompressed header.warning.unsupportedGfxCompression = GFX supports only uncompressed or Zlib compressed content. header.warning.minimumZlibVersion = Zlib compression needs SWF version 6 or greater. header.warning.minimumLzmaVersion = LZMA compression needs SWF version 13 or greater.
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revision b077fd235d8a353cf9ae54bbad6cc850c2aa9216: AdvancedSettingsDialog config.name.exeExportMode = EXE export mode config.description.exeExportMode = EXE export mode MainFrame filter.dmg = Mac Executable files (*.dmg) filter.linuxExe = Linux Executable files
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revision 483a4344576e586f03f44bae5c14fc98b6b44ce0: AdvancedSettingsDialog config.name.lastSessionFiles = Last session files config.description.lastSessionFiles = Contains the opened files from the last session config.name.lastSessionSelection = Last session selection config.description.lastSessionSelection = Contains the selection from the last session config.name.lastSessionData was removed. Last value: Last session data config.description.lastSessionData was removed. Last value: Contains the opened files from the last session
developer
Hmm, there were no email notification (nor a post here) about the following texts: MainFrame tagInfo.codecName = Codec Name tagInfo.exportFormat = Export Format tagInfo.samplingRate = Sampling Rate tagInfo.stereo = Stereo tagInfo.sampleCount = Sample Count
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revision 5273ba9d1a17d1ddce447310a7a158e2401dfb87: ExportDialog sprites = Sprites sprites.png = PNG sprites.gif = GIF sprites.avi = AVI sprites.svg = SVG sprites.canvas = HTML5 Canvas sprites.pdf = PDF sprites.bmp = BMP
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revision 7b0a5cfa1b2be3d971604b94da6f9960453c68b5: MainFrame import.script.result = %count% scripts imported. import.script.as12warning = Import script can import only AS1/2 scripts.
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revision 3c813acc6a928677232f8919522e76b5e86a19cd: AdvancedSettingsDialog config.name.parallelSpeedUpThreadCount = Number of threads config.description.parallelSpeedUpThreadCount = Number of threads for parallel speedup config.name.parallelThreadCount was removed. Last value: Number of threads config.description.parallelThreadCount was removed. Last value: Number of threads for parallel speedup
admin
Uhmm, sorry for the spam:-(, I only changed the name of the config to reset it's value. No translation needed here.
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revision 03f6b4729eb450fcc7e7410c24b358e119f0fda4: AdvancedSettingsDialog config.name.deobfuscationOldMode = Switch deobfuscation to old (5.x) mode config.description.deobfuscationOldMode = Disable new deobfuscation and use the old one from previous versions. NOT RECOMMENDED.
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revision 311464b876796e9bd0f181f648ba01024eab1869: AdvancedSettingsDialog config.name.ignoreCLikePackages = Ignore FlashCC / Alchemy or similar packages config.description.ignoreCLikePackages = FlashCC/Alchemy packages cannot usually be decompiled correctly. You can disable them to speedup other packages decompilation.
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revision a7d5a9309604dc100e2fd6a921c9b1f43f4be4f9: AdvancedSettingsDialog config.name.overwriteExistingFiles = Overwrite the existing files config.description.overwriteExistingFiles = Overwrite the existing files during export. Currently only for AS2/3 scripts
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revision 0b4ea14a95f1f50943da7f9a7e82aa9741484182: MainFrame error.constantPoolTooBig = Constant pool is too big. index=%index%, size=%size%
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revision ecc0cd3f151d4b6c027f314fddf4a69a350cf7ef: MainFrame error.image.alpha.invalid = Invalid alpha channel data.
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revision 618c7d477a2d9b48a0a405ef4888627958dab15a: AdvancedSettingsDialog config.name.smartNumberFormatting = Use smart number formatting config.description.smartNumberFormatting = Format special numbers (for example colors and times)
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revision 0cc939220a166ad428eee2bb9574d95cf154a29c: DebugLogDialog dialog.title was removed. Last value: Debugger Log button.clear was removed. Last value: Clear button.close was removed. Last value: Close msg.header was removed. Last value: connection %clientid%: ErrorLogFrame copy = Copy to clipboard details = View details dialog.title = Log clear = Clear FontPreviewDialog fontPreview.dialog.title = Font preview
developer
Hmm.. this is strange, please ignore the previous (08/25/2015, 12:13:01 pm) post.
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revision cf5cc2734915d2459c91462668ef8c1cb178b88c: AboutDialog version was removed. Last value: version by was removed. Last value: by button.ok was removed. Last value: OK dialog.title was removed. Last value: About contributors was removed. Last value: Contributors: translation.author.label was removed. Last value: Author of english translation: translation.author was removed. Last value: JPEXS developers was removed. Last value: Developers: developers.others was removed. Last value: + others from GitHub and Google code translators was removed. Last value: Translators:
developer
Please ignore the previous post.
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revision 4b7c653aa6d39ca61d1ce295d41ca0ac3dd27309: MainFrame contextmenu.saveUncompressedToFile = Save to Uncompressed File
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revision a3fef3d30674960057a403ff0918fb052e837dee: NewTraitDialog type.method = Method type.getter = Getter type.setter = Setter type.const = Const type.slot = Slot (var) checkbox.static = Static dialog.title = New trait error.name = You must specify trait name
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revision 057a12ccba68ea9d93fb65dc0f9343aca85239c9: AdvancedSettingsDialog config.name.enableScriptInitializerDisplay = Display script initializers config.description.enableScriptInitializerDisplay = Enable script initializers display and editation. This setting may add one newline to each class file for highlighting. MainFrame abc.traitslist.scriptinitializer = script initializer
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revision a4f4dd3604627e92ee023fa3025bf3ab73119a82: AdvancedSettingsDialog config.name.autoOpenLoadedSWFs = Open loaded SWFs during run (External viewer = WIN only) config.description.autoOpenLoadedSWFs = Opens automatically all SWFs loaded by AS3 class Loader by running SWF when played in FFDec external player. This feature is Windows only. MainFrame menu.settings.autoOpenLoadedSWFs = Open loaded SWFs while playing
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revision 7830edc139a36fbf6e99d56c4674918ac5f9b98a: AdvancedSettingsDialog config.name.lastSessionFileTitles = Last session file titles config.description.lastSessionFileTitles = Contains the opened file titles from the last session (for example when loaded from URL etc.)
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revision d1d24d63a236558e6e1db44526b70bf3f6f1fdba: AdvancedSettingsDialog config.group.name.paths = Paths config.group.description.paths = Location of needed files config.group.tip.paths = You can download these files on adobe webpage config.group.link.paths = https://www.adobe.com/support/flashplayer/debug_downloads.html config.group.linkText.paths = [visit] config.name.playerLocation = 1) Flash Player projector path config.description.playerLocation = Location of standalone flash player executable. Used for Run action. config.name.playerDebugLocation = 2) Flash Player projector content debugger path config.description.playerDebugLocation = Location of standalone debug flash player executable. Used for Debug action. config.name.playerLibLocation = 3) PlayerGlobal (.swc) path config.description.playerLibLocation = Location of playerglobal.swc flash player library. It is used mostly for AS3 compilation. config.name.debugHalt = Halt execution od debug start config.description.debugHalt = Pause SWF on start of debugging. config.name.gui.avm2.splitPane.vars.dividerLocationPercent = (Internal) Debug menu splitter location config.description.gui.avm2.splitPane.vars.dividerLocationPercent = tip = Tip:
admin
For some reason, localizations of MainFrame were not sent automatically, so here you go: #after version 6.1.1 menu.file.start = Start menu.file.start.run = Run menu.file.start.stop = Stop menu.file.start.debug = Debug menu.debugging = Debugging menu.debugging.debug = Debug menu.debugging.debug.stop = Stop menu.debugging.debug.pause = Pause menu.debugging.debug.stepOver = Step over menu.debugging.debug.stepInto = Step into menu.debugging.debug.stepOut = Step out menu.debugging.debug.continue = Continue menu.debugging.debug.stack = Stack... menu.debugging.debug.watch = New watch... message.playerpath.notset = Flash Player projector not found. Please configure its path in Advanced Settings / Paths (1). message.playerpath.debug.notset = Flash Player projector content debugger not found. Please configure its path in Advanced Settings / Paths (2). message.playerpath.lib.notset = PlayerGlobal (.SWC) not found. Please configure its path in Advanced Settings / Paths (3). debugpanel.header = Debugging variables.header.registers = Registers variables.header.locals = Locals variables.header.arguments = Arguments variables.header.scopeChain = Scope chain variables.column.name = Name variables.column.type = Type variables.column.value = Value callStack.header = Call stack callStack.header.file = File callStack.header.line = Line stack.header = Stack stack.header.item = Item work.running = Running work.debugging = Debugging work.debugging.instrumenting = Preparing SWF for debugging work.breakat = Breat at\u0020 work.halted = Debugging started, execution halted. Add breakpoints and click Continue (F5) to resume running. debuglog.header = Log debuglog.button.clear = Clear #after 7.0.1 work.debugging.wait = Waiting for Flash debug projector to connect error.debug.listen = Cannot listen on port %port%. There might be other flash debugger running. debug.break.reason.unknown = (Unknown) debug.break.reason.breakpoint = (Breakpoint) debug.break.reason.watch = (Watch) debug.break.reason.fault = (Fault) debug.break.reason.stopRequest = (Stop request) debug.break.reason.step = (Step) debug.break.reason.halt = (Halt) debug.break.reason.scriptLoaded = (Script loaded)
admin
Now you can translate Installer messages too - use attached file - it's NSIS script.
DownloadEnglish.nsh (6 KiB)
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revision b338abcdba97314fdaa2f3ede4a42beeaca1c330: AdvancedSettingsDialog config.name.deobfuscationMode was removed. Last value: Deobfuscation mode config.description.deobfuscationMode was removed. Last value: Run deobfuscation on every file before ActionScript decompilation config.name.deobfuscationOldMode was removed. Last value: Switch deobfuscation to old (5.x) mode config.description.deobfuscationOldMode was removed. Last value: Disable new deobfuscation and use the old one from previous versions. NOT RECOMMENDED.
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revision 568f41b45e42e7943df8e5fbd6c920767d8fd655: UsageFrame button.goto was removed. Last value: Go to button.cancel was removed. Last value: Cancel dialog.title was removed. Last value: Usages: dialog.title.declaration was removed. Last value: Declaration:
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revision 932cd11d7ee86a6a9d36909b7378301502aa0b33: MainFrame menu.file.start.debugpcode = Debug P-code
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revision 5960434c23c3a246014f9b75377a560012b83c29: MainFrame button.replaceNoFill = Replace - Update bounds...
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revision 4052b6902f27ffc555d18ab3805a2ac5f468a51f: AdvancedSettingsDialog config.name.experimentalSvgImportEnabled = Enable experimental SVG import config.description.experimentalSvgImportEnabled =
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revision 39171a01438b83475087d6d2880795770924c967: MainFrame constantpool.header = Constant pool constantpool.header.id = Id constantpool.header.value = Value
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revision 71e3db5435daef9a4a0f9a719c0d9947dd328fcc: AdvancedSettingsDialog config.name.setMovieDelay = Delay before changing the SWF in external player in ms config.description.setMovieDelay = Not recommended to change this value below 1000ms config.name.warning.svgImport = Warn on SVG import config.description.warning.svgImport = config.name.experimentalSvgImportEnabled was removed. Last value: Enable experimental SVG import config.description.experimentalSvgImportEnabled was removed. Last value: MainFrame message.warning.svgImportExperimental = Not all SVG features are supported. Only solid color fill mode is supported. Please check the log after import.
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revision 300022acc7c5af701c636176d36d5eeb2571259e: AdvancedSettingsDialog config.name.shapeImport.useNonSmoothedFill = Use non-smoothed fill when a shape is replaced with an image config.description.shapeImport.useNonSmoothedFill =
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revision 316526512f5da6da7735696397cabcb220108dc8: AdvancedSettingsDialog config.name.internalFlashViewer.execute.as12 = AS1/2 in own flash viewer (Experimental) config.description.internalFlashViewer.execute.as12 = Try to execute ActionScript 1/2 during SWF playback using FFDec flash viewer
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revision c069d5e0e419f30aee6f69c1cf4b2622ea6a847c: MainFrame message.imported.swf = The SWF file uses assets from an imported SWF file: %url% Do you want the assets to be loaded from that URL? message.imported.swf.manually = Cannot load imported SWF %url% The file or URL does not exist. Do you want to select local file?
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revision e333b92ffbe213b299d7623995b09e67312d7126: AdvancedSettingsDialog config.name.warning.hexViewNotUpToDate = Show Hex View not up-to-date warning config.description.warning.hexViewNotUpToDate = MainFrame message.warning.hexViewNotUpToDate = Hex View is not up-to-date. Please save and reload the file to update Hex View.
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revision 8e9c38fa712cda9afec40c8029b73c651a6319c4: MainFrame message.font.replace.updateTexts = Some characters were replaced. Do you want to update the existing texts?
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revision 1502aee0b82a0b4cfe765949506a0251c8437ca1: AdvancedSettingsDialog config.name.displayDupInstructions = Show §§dup instructions config.description.displayDupInstructions = Display §§dup instructions in the code. Without them, the code can be easily compiled but some dupped code with sideeffects could be executed twice. config.name.useRegExprLiteral = Decompile RegExp as /pattern/mod literal. config.description.useRegExprLiteral = Use /pattern/mod syntax when decompiling regular expressions. new RegExp("pat","mod") is used otherwise
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revision 8162aa6c3e8f1c7ee175489f6ea6cd8ddfbe87d6: AdvancedSettingsDialog config.name.handleSkinPartsAutomatically = Handle [SkinPart] metadata automatically config.description.handleSkinPartsAutomatically = Decompiles and direct edits [SkinPart] metadata automatically. When turned off, _skinParts attribute and its getter method is visible and manually editable.
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revision e2198aa6046c98efc288328893086deb7b68202c: AboutDialog version was removed. Last value: version by was removed. Last value: by button.ok was removed. Last value: OK dialog.title was removed. Last value: About contributors was removed. Last value: Contributors: translation.author.label was removed. Last value: Author of english translation: translation.author was removed. Last value: JPEXS developers was removed. Last value: Developers: developers.others was removed. Last value: + others from GitHub and Google code translators was removed. Last value: Translators:
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revision cbfb11452b0dc0c8cd1f3fb9f9756a2dcb8531aa: AdvancedSettingsDialog config.name._debugMode = FFDec in debug mode config.description._debugMode = Mode for debugging FFDec. Turns on debug menu. This has nothing to do with the debugger functionality config.name._debugCopy = FFDec debug recompile config.description._debugCopy = Tries to compile SWF file again just after opening to ensure it produces same binary code. Use for DEBUGGING FFDec only! config.name._showDebugMenu = Show FFDec debug menu config.description._showDebugMenu = Shows debug menu in the ribbon for debugging of the decompiler. config.name.debugMode was removed. Last value: Debug mode config.description.debugMode was removed. Last value: Mode for debugging. Turns on debug menu. config.name.debugCopy was removed. Last value: Debug recompile config.description.debugCopy was removed. Last value: Tries to compile SWF file again just after opening to ensure it produces same binary code. Use for DEBUGGING only! config.name.showDebugMenu was removed. Last value: Show debug menu config.description.showDebugMenu was removed. Last value: Shows debug menu in the ribbon
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revision 56a8109d4a4e5acd918e9935b64ba28665bba706: AdvancedSettingsDialog config.name.resetLetterSpacingOnTextImport = Reset Letter Spacing on text import config.description.resetLetterSpacingOnTextImport = Useful for cyrillic fonts, because they are wider
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revision 0beca77f4861915f81bab6eff9c11dbf12505dba: MainFrame menu.recentFiles.empty = Recent file list is empty
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revision 94bb61c9b3c18fee9c56afb122f6b8ce075eedd4: MainFrame message.warning.outOfMemeory32BitJre = OutOfMemory error occured. You are running 32bit Java on 64bit system. Please use 64bit Java.
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revision 421fbf8bc0e769456c84f6c2b43dcc3a1fa0e4c4: AboutDialog version was removed. Last value: version by was removed. Last value: by button.ok was removed. Last value: OK dialog.title was removed. Last value: About contributors was removed. Last value: Contributors: translation.author.label was removed. Last value: Author of english translation: translation.author was removed. Last value: JPEXS developers was removed. Last value: Developers: developers.others was removed. Last value: + others from GitHub and Google code translators was removed. Last value: Translators:
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revision 49f22381bf6e1db8d5b514b82e58d50f748a72cd: MainFrame message.warning.outOfMemory32BitJre = OutOfMemory error occured. You are running 32bit Java on 64bit system. Please use 64bit Java. message.warning.outOfMemeory32BitJre was removed. Last value: OutOfMemory error occured. You are running 32bit Java on 64bit system. Please use 64bit Java.
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revision 2d490115e72c117047b3d12afd2019d71ebefcf9: LoadFromMemoryFrame column.address = Address
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revision 435fef81992544fb32ac99e3a76515e25ae543b8: MainFrame export.script.singleFilePallelModeWarning = Single file script export is not supported with enabled parallel speedup
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revision 81c3df016db0801f7e059093e52db4c19a691936: MainFrame button.showOriginalBytesInPcodeHex = Show original bytes
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revision fc0e941470444044c05db4771f48e7a2e82b9311: MainFrame button.remove = Remove
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revision 5ccbc424f607fb6c6eb4cdfcc677a816f1bdc61f: MainFrame button.showFileOffsetInPcodeHex = Show file offset
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revision 80b000b82b3995ae2b9ffcedb0f29ab3f8a74587: MainFrame generic.editor.amf3.title = AMF3 editor generic.editor.amf3.help = AMF3 value syntax: ------------------ scalar types: %scalar_samples%other types: %nonscalar_samples% Notes: * Nonscalar datatypes can be referenced by previously declared "id" attributes with # syntax: %reference_sample% * = Keys in Dictionary entries can be any type
admin
Note: the generic.editor.amf3.help value is on multiple lines. In the previous message, lines including ---- until the message finish should be be translated. Thanks.
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revision 234ed1c9159490280583a3a44adab3cdc455d4b4: MainFrame contextmenu.showInResources = Show in Resources
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revision 3d06f796b023bb6089194fa54bcc6de0351684df: AdvancedSettingsDialog config.group.linkText.paths = [visit] config.name.flexSdkLocation was removed. Last value: 4) Flex SDK directory path config.description.flexSdkLocation was removed. Last value: Location of Adobe Flex SDK. It is used mostly for AS3 compilation. config.name.useFlexAs3Compiler was removed. Last value: Use Flex SDK AS3 compiler config.description.useFlexAs3Compiler was removed. Last value: Use AS3 compiler from Flex SDK while ActionScript direct editation (Flex SDK directory needs to be set) ExportDialog scripts.as_method_stubs was removed. Last value: ActionScript method stubs MainFrame message.flexpath.notset was removed. Last value: Flex SDK not found. Please configure its path in Advanced Settings / Paths (4).
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revision fb5b9c69d9ef9753d7eb3c06fc20ceb3136e54dd: AdvancedSettingsDialog config.group.linkText.paths = [visit] config.name.flexSdkLocation was removed. Last value: 4) Flex SDK directory path config.description.flexSdkLocation was removed. Last value: Location of Adobe Flex SDK. It is used mostly for AS3 compilation. config.name.useFlexAs3Compiler was removed. Last value: Use Flex SDK AS3 compiler config.description.useFlexAs3Compiler was removed. Last value: Use AS3 compiler from Flex SDK while ActionScript direct editation (Flex SDK directory needs to be set) ExportDialog scripts.as_method_stubs was removed. Last value: ActionScript method stubs MainFrame message.flexpath.notset was removed. Last value: Flex SDK not found. Please configure its path in Advanced Settings / Paths (4).
admin
Umm, I am sorry for these previous "spam" messages - it looks like the language diff script is not working properly. And those messages were not removed - they were actually added. Here is correct list: AdvancedSettingsDialog config.group.linkText.paths = [visit] config.name.flexSdkLocation = 4) Flex SDK directory path config.description.flexSdkLocation = Location of Adobe Flex SDK. It is used mostly for AS3 compilation. config.name.useFlexAs3Compiler = Use Flex SDK AS3 compiler config.description.useFlexAs3Compiler = Use AS3 compiler from Flex SDK while ActionScript direct editation (Flex SDK directory needs to be set) ExportDialog scripts.as_method_stubs = ActionScript method stubs MainFrame message.flexpath.notset = Flex SDK not found. Please configure its path in Advanced Settings / Paths (4).
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revision 61d68879385b063022f95330f32194f1ada867ce: MainFrame abc.detail.split = : abc.detail.trait = Trait - %trait_type% abc.detail.trait.method = Method abc.detail.trait.getter = Getter abc.detail.trait.setter = Setter abc.detail.trait.slot = Slot abc.detail.trait.const = Const abc.detail.trait.class = Class abc.detail.trait.function = Function abc.detail.specialmethod = Special method - %specialmethod_type% abc.detail.specialmethod.scriptinitializer = Script initializer abc.detail.specialmethod.classinitializer = Class initializer abc.detail.specialmethod.instanceinitializer = Instance initializer abc.detail.innerfunction = Inner function button.edit.script.decompiled = Edit ActionScript button.edit.script.disassembled = Edit P-code
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revision 3bbfb018d215912372355ee07d7d7b9a7bb0e6cd: MainFrame debug.watch.add = Add watch to %name% debug.watch.add.read = Read debug.watch.add.write = Write debug.watch.add.readwrite = Read+Write- error.debug.watch.add = Cannot add watch to this variable. variables.column.scope = Scope variables.column.flags = Flags variables.column.trait = Trait
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revision 6e74ff5951a22f6a9670fddece7112f4e1a66c24: AdvancedSettingsDialog config.name.showSetAdvanceValuesMessage = Show again information about setting advance values config.description.showSetAdvanceValuesMessage = Show again information about setting advance values MainFrame message.font.setadvancevalues = This operation will set advance of ALL characters in this tag to selected font source advances.
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revision a6a6568bbbcf429f410e6e907577f19f88200ed7: MainFrame menu.tools.deobfuscation.renameColliding = Rename colliding traits/classes
admin
Sorry for not letting you know about latest translation updates. As we moved most of the page to GitHub, our automatic script updating this issue is not working. I'll try to update it manually. We do not work on FFDec much so do not expect updates frequently. If you do not want to follow the issue anymore, you can unsubscribe. Here are new strings since september 2016: ------------------------------------------ MainFrame: filter.iggy = Iggy files (*.iggy) abc.traitslist.instanceinitializer = instance initializer abc.traitslist.classinitializer = class initializer abc.traitslist.scriptinitializer = script initializer #after 11.1.0 script.seemsBroken = <b>WARNING</b>: The code decompilation contains <font color=red>\u00a7\u00a7 instructions</font>. \ This is usually caused by an obfuscation (See Settings/Automatic deobfuscation) \ or a nonstandard compiler used (Haxe, etc.). button.copygraph = Copy GraphViz to ClipBoard GraphDialog: graph.better.dot = Tip: Configure GraphViz Dot executable path in Advanced settings / Paths (5) to get a way better graphs! menu.copygraph.gv = Copy GraphViz source to ClipBoard ExportDialog: scripts.pcode_graphviz = P-code GraphViz AdvancedSettingsDialog: config.name.gui.fontSizeMultiplier = Font size multiplier config.description.gui.fontSizeMultiplier = Font size multiplier config.name.graphVizDotLocation = 5) GraphViz Dot executable path config.description.graphVizDotLocation = Path to dot.exe (or similar for linux) of GraphViz application for displaying Graphs. #Do not translate the Font Styles (Plain... etc.) config.name.gui.sourceFont = Source font style config.description.gui.sourceFont = FontName-FontStyle(Plain,Bold,Italic,BoldItalic)-FontSize #after 11.1.0 config.name.as12DeobfuscatorExecutionLimit = AS1/2 deobfuscator execution limit config.description.as12DeobfuscatorExecutionLimit = Maximum number of instructions processed during AS1/2 execution deobfuscation SearchDialog: checkbox.searchPCode = Search in P-Code
admin
Latest strings to translate if you still interested into translation: (You can use unsubscribe link in you email if you do not wish to receive further emails.) AdvancedSettingsDialog: #after 11.3.0 config.name.useAdobeFlashPlayerForPreviews = (Deprecated) Use Adobe Flash player for preview of objects config.description.useAdobeFlashPlayerForPreviews = Use Adobe Flash player for preview of objects. WARNING: FlashPlayer was discontinued on 2021-01-12 #after 12.0.1 config.name.showLineNumbersInPCodeGraphvizGraph = Show line numbers in Graphviz graphs config.description.showLineNumbersInPCodeGraphvizGraph = Show line numbers in the P-code graphviz graph. config.name.padAs3PCodeInstructionName = Pad AS3 P-code instruction names config.description.padAs3PCodeInstructionName = Pad AS3 P-code instruction names with spaces #after 13.0.2 config.name.indentAs3PCode = Indent AS3 P-code config.description.indentAs3PCode = Indent AS3 P-code blocks like trait/body/code config.name.labelOnSeparateLineAs3PCode = Label in AS3 P-code on separate line config.description.labelOnSeparateLineAs3PCode = Make label in AS3 P-code stand on separate line config.name.useOldStyleGetSetLocalsAs3PCode = Use oldstyle getlocal_x instead of getlocalx in AS3 P-code config.description.useOldStyleGetSetLocalsAs3PCode = Use oldstyle getlocal_x, setlocal_x from FFDec 12.x or older config.name.useOldStyleLookupSwitchAs3PCode = Use oldstyle lookupswitch without brackets in AS3 P-code config.description.useOldStyleLookupSwitchAs3PCode = Use oldstyle lookupswitch from FFDec 12.x or older #after 13.0.3 config.name.checkForModifications = Check for file modifications outside FFDec config.description.checkForModifications = Check for modifications of files by other applications and ask to reload FilesChangedDialog: dialog.title = Files were modified button.ok = OK button.cancel = Cancel fileschanged = Following files were modified outside the application. Do you want to reload them from disk? MainFrame: #after 13.0.3 button.removetrait = Remove trait message.confirm.removetrait = Do you really want to remove selected trait?
admin
Latest strings to translate if you still interested into translation: (You can use unsubscribe link in you email if you do not wish to receive further emails.) SearchDialog: #after 13.0.3 label.scope = Scope: scope.currentFile = Current SWF scope.selection = Selection (%selection%) scope.allFiles = All opened SWFs scope.selection.items = %count% items FontEmbedDialog: #after 14.0.0 ascentdescentleading = Set ascent, descent and leading AdvancedSettingsDialog: config.name.warning.initializers = Warn on AS3 slot/const editation about initializers config.description.warning.initializers = Show warning on AS3 slot/const editation about initializers config.name.parametersPanelInSearchResults = Show parameters panel in search results config.description.parametersPanelInSearchResults = Show panel with parameters like search text / ignore case / regexp in search results window config.name.displayAs3PCodeDocsPanel = Show docs panel in AS3 P-code config.description.displayAs3PCodeDocsPanel = Show panel with documentation of instructions and code structure in AS3 P-code editation and display config.name.displayAs3TraitsListAndConstantsPanel = Show AS3 traits list and constants panel config.description.displayAs3TraitsListAndConstantsPanel = Show panel with list of traits and constants under the tag tree for AS3 #after 14.1.0 config.name.useAsTypeIcons = Use script icons based on item type config.description.useAsTypeIcons = Use different icons for different script types (class/interface/frame/...) config.name.limitAs3PCodeOffsetMatching = Limit of AS3 P-code offset matching config.description.limitAs3PCodeOffsetMatching = Limit of instructions in AS3 P-code which are offset-matched to AS3 script #after 14.2.1 config.name.showSlowRenderingWarning = Log warning when rendering is too slow config.description.showSlowRenderingWarning = Logs warning when internal flash viewer is too slow to display content #after 14.3.1 config.name.autoCloseQuotes = Auto close single quotes on script edit config.description.autoCloseQuotes = Automatically inserts second single quote ' on typing first one config.name.autoCloseDoubleQuotes = Auto close double quotes on script edit config.description.autoCloseDoubleQuotes = Automatically inserts second double quote " on typing first one config.name.autoCloseBrackets = Auto close brackets on script edit config.description.autoCloseBrackets = Automatically inserts closing bracket ] on typing opening [ config.name.autoCloseParenthesis = Auto close parenthesis on script edit config.description.autoCloseParenthesis = Automatically inserts closing parenthesis ) on typing opening ( config.name.showDialogOnError = Show error dialog on every error config.description.showDialogOnError = Automatically displays error dialog on every error occurrence #after 14.4.0 config.name.limitSameChars = Limit of the same characters for \\{xx}C (repeat) escape config.description.limitSameChars = Maximum number of the same characters in a row in P-code strings or obufuscated names before replacing with \\{xx}C repeat escape #after 14.5.2 config.name.showImportScriptsInfo = Show information before importing scripts config.description.showImportScriptsInfo = Displays some info about how importing scripts works after clicking Import scripts in the menu. config.name.showImportTextInfo = Show information before importing text config.description.showImportTextInfo = Displays some info about how importing text works after clicking Import text in the menu. config.name.showImportSymbolClassInfo = Show information before importing Symbol-Class config.description.showImportSymbolClassInfo = Displays some info about how Symbol-Class importing works after clicking Import Symbol-Class in the menu. config.name.showImportXmlInfo = Show information before importing XML config.description.showImportXmlInfo = Displays some info about how XML importing works after clicking Import XML in the menu. #after 15.1.1 config.name.lastSessionTagListSelection = Last session tag list selection config.description.lastSessionTagListSelection = Contains the selection from the last session on the list selection view config.name.lastView = Last view config.description.lastView = Last displayed view mode config.name.swfSpecificCustomConfigs = SWF specific custom configurations config.description.swfSpecificCustomConfigs = Contains the SWF specific configurations in custom format config.name.warningOpeningReadOnly = Warn on opening readonly SWF config.description.warningOpeningReadOnly = Show warning when opening SWF from readonly source MainFrame: contextmenu.addScript = Add script contextmenu.addClass = Add class contextmenu.removeScript = Remove script message.confirm.remove.nodep = Are you sure you want to remove %item%? message.confirm.removemultiple.nodep = Are you sure you want to remove %count% items? menu.recentSearches = Recent searches for current file menu.recentSearches.empty = Recent searches list is empty #after 14.1.0 menu.tools.otherTools.clearRecentSearches = Clear all recent searches menu.recentSearches.clear = clear search results message.confirm.recentSearches.clear = Do you really want to clear recent searches for current file? message.input.gotoCharacter.title = Go to character message.input.gotoCharacter = Enter character id message.character.notfound = Character %characterid% not found. FileChooser.preview = Preview FileChooser.previewNotAvailable = (preview not available) #after 14.2.1 button.freetransform = Free transform #after 14.3.1 error.outOfMemory.title = Error - out of memory error.outOfMemory = The decompiler ran out of memory. Current maximum size of Java Heap is set to %maxheap%. error.outOfMemory.windows = It is set to maximum available when you run app via "ffdec.exe".\nIf you run the app via "ffdec.bat", you can configure it in that file manually to higher value. error.outOfMemory.unixmac = You can increase this maximum by editing "ffdec.sh" file. error.outOfMemory.64bit = You need 64 bit OS and 64 bit Java to use more memory than cca 1GB. error.outOfMemory.32BitJreOn64bitOs = WARNING: You are running 32bit Java on 64bit system. Please use 64bit Java. notavailable.internalviewer = Preview of this object is only available through Flash ActiveX component.\n \ You can enable using Flash ActiveX by checking\n \ Advanced Settings / Other / (Deprecated) Use Adobe Flash player for preview of objects notavailable.activex = Preview of this object is not available since Flash ActiveX component is not correctly working on your system.\n \ This is pretty common situation as Adobe dropped support for in 2021. notavailable.activex.disable = You can enable using internal viewer by unchecking\n \ Advanced Settings / Other / (Deprecated) Use Adobe Flash player for preview of objects\n \ But unfortunately, this won't work for movie tags. #after 14.5.2 button.showin.flashprojector = Show in flash projector message.info = Information message.info.importScripts = During importing scripts, you need to select a FOLDER.\r\n \ The folder must contain "scripts" subfolder and its tree must match existing script tree in current selected SWF.\r\n \ The best way to get the structure right is to export scripts in current SWF file first. \r\n\r\n \ Also note that this import uses same compiler as in standard AS editation in FFDec window (Experimental for AS3). message.info.importTexts = During importing text, you need to select a FOLDER.\r\n \ The folder must contain "texts" subfolder and filenames inside must match existing texts in current selected SWF.\r\n \ The best way to get the structure right is to export texts in current SWF file first. message.info.importSymbolClass = During importing Symbol-Class, you need to select a FOLDER containing file "%file%".\r\n \ This is the same filename as it is used when exported. message.info.importXml = For XML importing, you need a XML file in special format - the format in which FFDec exports.\r\n \ The best way to create such XML file is to export XML from existing SWF first. #after 14.6.0 tagInfo.dependentFrames = Dependent Frames #after 15.0.0 imagePanel.depth = depth: work.importing_as = Importing script importing_as.finishedin = Imported in %time% work.deobfuscating_pcode = Deobfuscating pcode work.injecting_debuginfo = Injecting debug info work.generating_swd = Generating SWD file #after 15.1.1 button.replaceRefs = Replace references with other character ID contextmenu.cloneTag = Clone tag contextmenu.moveTagAround = Move tag contextmenu.addTagBefore = Add tag before contextmenu.addTagAfter = Add tag after menu.file.view.tagList = Tag list contextmenu.showInTagList = Show in Tag list message.input.addFrames.title = Add frames message.input.addFrames.howmany = How many frames to add contextmenu.addFramesBefore = Add frames before contextmenu.addFramesAfter = Add frames after contextmenu.addFrames = Add frames error.readonly.cannotSave = File will NOT be saved. This SWF file source does not allow to save changes.\r\n\ This is usually caused by loading binary data file or file with unknown extension in binary mode.\r\n\ Please use the "Save As" command to export particular SWF file. warning.readonly = The file "%file%" is loaded in READONLY mode. \r\n\ Changes you make won't be saved unless you use the "Save as" button.\r\n\ This is usually caused by opening file in binary search mode,\r\n\ the file has probably unknown extension and then saving cannot be done because\r\n\ the file format is unknown.