: The issue tracker is now writable again and logged users can download files too. But note that our support is very LIMITED.
Issue tracker
For submit new issue or issue edit, you should login first.
Id | Title | | Type | State new: Initial state. As long as issue is in this state, the work on the issue has not yet begun. opened: Opened state means developer started working on the issue. Feature/Fix will probably be in the next release. postponed: This means developer is not working on it now, for some reason it cannot be implemented now. Issue may be opened again in the future. upgraded: Issue is in upgraded state when developer made changes to the program and new version was released. closed: This means the user is satisfied with issue results and no more changes are needed. invalid: These issues cannot be solved. ignored: Developer decided to take no action on this issue. returned: Program changes were made but user is not satisfied and returned the issue.
| ▴Owner | Modified |
#762 |
Replace P-Code from command line | | feature |
closed |
163gal |
|
#848 |
Random Reversion to Unedited Code when Toggling the 3 switches (at Top Left) on the Right Hand Pane! | | bug |
closed |
1nd1g0 |
|
#770 |
Possible Incorrect Code? | | question |
closed |
calculuswhiz |
|
#272 |
Cannot edit class initializer / constants | | bug |
closed |
capasha |
|
#343 |
P-code coding, I don't know what I does wrong. | | question |
closed |
capasha |
|
#516 |
AS3 p-code: Editing namespaces with null names (index 0) | | bug |
closed |
capasha |
|
#549 |
lessequals instead of greaterequals p-code editing | | bug |
closed |
capasha |
|
#1173 |
How is P-code ofsXXX generated? | | question |
closed |
capasha |
|
#404 |
P-code and Hex | | feature |
closed |
cenadacoisa |
|
#1229 |
Changing the script via P-Code/HEX not work correctly | | bug |
ignored |
GAMELASTER |
|
#28 |
ifne is ifeq | | bug |
ignored |
googleCode |
|
#32 |
ParseException | | bug |
closed |
googleCode |
|
#36 |
Inserting multiname with non existing index | | bug |
closed |
googleCode |
|
#42 |
Showing flash opcodes in source code windows / edit window | | feature |
closed |
googleCode |
|
#944 |
AS3 PCode reading problem (not deobfuscation) | | bug |
closed |
honfika |
|
#1040 |
Probably a P-Code reading bug | | bug |
closed |
honfika |
|
#89 |
Illegal field names leads to decompilation issues | | bug |
closed |
jduncanator |
|
#1403 |
Can't import an exported pcodes using the -importScript command | | bug |
new |
kenma9123 |
|
#1594 |
Disable padding in p-code, use oldstyle getlocal_x | | feature |
closed |
Kuroneko |
|
#1597 |
Use oldstyle lookupswith | | feature |
closed |
Kuroneko |
|
#1605 |
P-code stack | | question |
closed |
Kuroneko |
|
#669 |
AS3 P-code command-line replacement of static class variables | | question |
closed |
loki |
|
#687 |
P-code comments on separate line | | feature |
opened |
loki |
|
#690 |
jump addresses to use when adding if statements to P-code | | question |
closed |
loki |
|
#691 |
Problem with v3 when editing SWF already edited in prevs versions | | bug |
closed |
marianux |
|
#1180 |
Save pcode edit, null pointer exception on decompiling, work lost. | | bug |
closed |
Mgamerz |
|
#1008 |
"Short" type is decompiled incorrectly. | | bug |
closed |
Michael |
|
#548 |
Can JPEXS show fully dis-assembled class files like rabcdasm does? | | question |
closed |
pmolson |
|
#73 |
ParseException | | bug |
closed |
wrr |
|
Filtered issues: 29